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2022-04-18Merge branch 'master' into DRTVWR-548-maint-NAndrey Lihatskiy
2022-04-18Merge branch 'master' into DRTVWR-543-maintAndrey Lihatskiy
2022-04-14SL-17035 Crash at gl_debug_callbackAndrey Kleshchev
RenderDebugGL was avaliable from develop menu, but since it was persistent, caused slowdowns and crashes it could result in users crashing or lagging without knowing the cause. To resolve the issue it was made to last for a single session.
2022-04-11SL-17194 Impostor quality pass 2 (and fix for fully transparent rigged ↵Dave Parks
attachments rendering to depth buffer)
2022-04-11SL-17173 Impostor quality pass.Dave Parks
2022-04-05SL-16916: Update minimap context menu with new options and reworded existing ↵Cosmic Linden
options Map rotation: Split minimap "Rotate Map" context menu option into two options: "North at top" and "Camera at top" Zoom: - Adjust minimap context menu zoom presets: New presets are "far", "medium", "close", and "very close" - Change default minimap zoom level from 128 to 64 - Currently selected minimap zoom level is now checked About Land: Add "About Land" button to minimap context menu Reword: Rearrange and adjust capitalization of the various context menu options Code change: Remove unused zoom handling code in LLFloaterMap
2022-04-05Merge remote-tracking branch 'origin/SL-16950' into DRTVWR-540-maintAndrey Lihatskiy
2022-03-28SL-17039 "Remember Password" checkbox state should be saved per account nameMnikolenko Productengine
2022-03-25Merged DRTVWR-546 into SL-16993Michael Pohoreski
2022-03-24SL-17028 Fix for inconsistent ordering of transparent rigged meshes and ↵Dave Parks
removal of glow-only rigged meshes from depth buffer.
2022-03-18SL-16993: Add new shaders for physics hullPtolemy
2022-03-17SL-17019 mfa_hash should get saved per-usernameBrad Kittenbrink
2022-03-09SL-16972 Per feedback from Ansariel, only bump up max heap size on 64-bit ↵Dave Parks
builds.
2022-03-08SL-16950 - handle case that an initial outfit is created in user inventory ↵Brad Payne (Vir Linden)
before first login
2022-03-07SL-16972 Fix for blurry textures when "running out" of system memory.Dave Parks
2022-03-07Merge remote-tracking branch 'origin/master' into DRTVWR-550-mfaBrad Kittenbrink
2022-03-04SL-16928 Fix for broken bumpmaps on Intel GPUsDave Parks
2022-03-03SL-16918: Re-add "Auto-center map" button to minimap context menu, enable ↵Cosmic Linden
minimap auto-center by default again
2022-03-03SL-16918: Minimap navigation improvements: Drag without holding shift, ↵Cosmic Linden
remove auto center, click button to re-center
2022-03-01SL-16953 Deprecated NoInventoryLibraryAndrey Kleshchev
Due to changes in SL-16715
2022-03-01Merge branch 'master' (DRTVWR-557) into DRTVWR-546Andrey Kleshchev
# Conflicts: # autobuild.xml # doc/contributions.txt # indra/cmake/GLOD.cmake # indra/llcommon/tests/llprocess_test.cpp # indra/newview/VIEWER_VERSION.txt # indra/newview/lldrawpoolavatar.cpp # indra/newview/llfloatermodelpreview.cpp # indra/newview/llmodelpreview.cpp # indra/newview/llviewertexturelist.cpp # indra/newview/llvovolume.cpp # indra/newview/viewer_manifest.py
2022-02-28Merge branch 'master' into DRTVWR-483Andrey Lihatskiy
# Conflicts: # indra/newview/llviewermenu.cpp
2022-02-28Merge branch 'master' into DRTVWR-548-maint-NAndrey Lihatskiy
2022-02-28Merge branch 'master' into DRTVWR-544-maintAndrey Lihatskiy
# Conflicts: # indra/llaudio/llstreamingaudio_fmodstudio.cpp # indra/newview/llviewerregion.cpp
2022-02-28Merge branch 'master' into DRTVWR-543-maintAndrey Lihatskiy
2022-02-28Merge branch 'master' into DRTVWR-540-maintAndrey Lihatskiy
# Conflicts: # autobuild.xml # indra/llcommon/llsys.cpp # indra/newview/app_settings/key_bindings.xml # indra/newview/llfloatereditextdaycycle.cpp
2022-02-24SL-16924 Fix viewer not opening events from staging gridAndrey Kleshchev
2022-02-23SL-16857: Display parcel borders on the minimap, enable by default, right ↵Cosmic Linden
click context menu option to disable
2022-02-04Related to fix for SL-16792, standardize on naming the filed simply mfa_hash ↵Brad Kittenbrink
end-to-end to avoid confusion
2022-01-27SL-16717 Rename RenderGLCoreProfile to prevent compatibility issuesAndrey Kleshchev
2022-01-14SL-16514 store mfa hash in protected data using LLSecAPIBasicHandlerBrad Kittenbrink
2022-01-14SL-11841 Correct settingAndrey Lihatskiy
2022-01-11SL-13867 Explicitly add AllowSelectAvatar to settingsAndrey Kleshchev
2022-01-11Revert "SL-11841 make ‘Push to talk’ the default setting"Andrey Lihatskiy
+ post merge conflict fix
2022-01-10Merge branch 'DRTVWR-530-maint' into DRTVWR-553-maint-mix-JKAndrey Lihatskiy
# Conflicts: # indra/newview/app_settings/key_bindings.xml # indra/newview/llappviewer.cpp # indra/newview/llkeyconflict.cpp
2022-01-10SL-15083 Add 'DiskCacheVersion' to keep 'filesystem cache' in checkMnikolenko Productengine
2021-12-26Merge branch 'master' into DRTVWR-540-maintAndrey Lihatskiy
2021-12-26Merge branch 'master' into DRTVWR-483Andrey Lihatskiy
2021-12-21SL-16535 FIXED The Search floater opens without appropriate search results ↵Mnikolenko Productengine
after performing a search from the NavBar
2021-12-20Merge branch 'master' into DRTVWR-544-maintMnikolenko Productengine
2021-12-17Merge branch 'DRTVWR-546' of ssh://bitbucket.org/lindenlab/viewer into ↵Runitai Linden
DRTVWR-546
2021-12-17SL-16478 Fix for octree and render batch debug display not working with ↵Runitai Linden
rigged meshes.
2021-12-15Merge remote-tracking branch 'origin/master' into brad/DRTVWR-550-mfaBrad Kittenbrink
2021-12-15Merge updated branch 'DRTVWR-546' into DV546-merge-6.5.2Dave Houlton
2021-12-15SL-16489 Fix for rigged attachment glow showing up near origin.Runitai Linden
2021-12-15DRTVWR-546 merge up to 6.5.2Dave Houlton
2021-12-15Merge branch 'master' into DRTVWR-530-maintAndrey Lihatskiy
2021-12-15Merge branch 'master' (DRTVWR-552) into DRTVWR-527-maintAndrey Kleshchev
# Conflicts: # indra/media_plugins/cef/media_plugin_cef.cpp - setOnLoadEndCallback # indra/newview/llviewerassetstorage.cpp - mAssetCoroCount
2021-12-13SL-16501 SLMFAHash is now saved client sideBrad Kittenbrink
2021-12-08SL-16468 Fix for crash when enabling highlight transparent (add rigged mesh ↵Runitai Linden
support to highlight transparent).