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AgeCommit message (Expand)Author
2018-12-10SL-9698 [EEP] Add beacons that point to sun & moon positionmaxim_productengine
2018-12-03SL-10055Graham Linden
2018-11-19SL-10032Graham Linden
2018-11-15SL-10066 and SL-10067Graham Linden
2018-11-14Work around broken deps on atmospheric vars in the frag-based deferred lighti...Graham Linden
2018-11-14MergeRider Linden
2018-11-12SL-10044 SL-10045Graham Linden
2018-11-09Add missing new shader files.Graham Linden
2018-11-09More incremental revive of 39561 contents to determine cuplrit.Graham Linden
2018-11-09Yes, Maurice, baby steps.Graham Linden
2018-11-09Back out changes causing broken shadows and other render shenanigans.Graham Linden
2018-11-06Move to using a shared deferredUtil object for getting pos/norm from gbuffer.Graham Linden
2018-11-06Remove scaleDownLight funcs and eliminate unused copy-pasted funcs in lightin...Graham Linden
2018-11-01SL-9994Graham Linden
2018-11-01Back out unintended shader changes from SL-10000 fix.Graham Linden
2018-11-01SL-10000 fix storing of ambient value when converting legacy settingsGraham Linden
2018-10-30SL-9976 change moon blend/brightness handling in shaders and cleanup extraneo...Graham Linden
2018-10-30SL-9966Graham Linden
2018-10-22SL-9806Graham Linden
2018-10-19SL-9928Graham Linden
2018-10-16SL-1289 take two at providing cloud variance to break up tiling monotonyGraham Linden
2018-10-10Remove unused uniforms from atmospherics helper shaders.Graham Linden
2018-10-10Remove some unused atmospherics helpers and forward declarations of unused he...Graham Linden
2018-10-10Fix names of WATER_BLUR_MULTIPILER.Graham Linden
2018-10-10Move moisture/ice/droplet radius controls to atmos tab instead of (hidden) de...Graham Linden
2018-10-09SL-1289Graham Linden
2018-10-08SL-9751Graham Linden
2018-10-05SL-1925Graham Linden
2018-10-03SL-966 - added scale constraints for animated object attachmentsBrad Payne (Vir Linden)
2018-10-03SL-966 - bug fixes, added lerp control for algorithm tweakingBrad Payne (Vir Linden)
2018-10-02Add LUT textures and optional settings for moisture/ice level to sky settings.Graham Linden
2018-09-26MergeRider Linden
2018-09-24MergeGraham Linden
2018-09-24SL-9711 modify clamping range on atmospheric additive color to balance betwee...Graham Linden
2018-09-21SL-9714 [EEP] Allow changing permissions of environment settings using the bu...maxim_productengine
2018-09-21SL-9715 [EEP] Allow setting default creation permissions for environment sett...maxim_productengine
2018-09-19SL-1505Graham Linden
2018-09-18SL-1475Graham Linden
2018-09-18SL-1176Graham Linden
2018-09-17SL-9618Graham Linden
2018-09-17SL-1491 take two: fix non-ALM/class2 atmospherics additive artifactsGraham Linden
2018-09-14SL-9632 add uniform and code to supress atmospherics in all shaders that coul...Graham Linden
2018-09-14SL-1491Graham Linden
2018-09-13Spruce up the non-ALM stars too.Graham Linden
2018-09-12SL-9634 turn off nSight debug setting breaking snapshots (glReadPixels is inc...Graham Linden
2018-09-11Merge advanced atmo WIPGraham Linden
2018-09-11Hide UI related to advanced atmospherics and make it off by default again.Graham Linden
2018-09-10Add copies of existing lighting shaders for advanced atmo path.Graham Linden
2018-09-10Move fname back inside class loop. grumble stringstream grumble.Graham Linden
2018-09-10Fixes for switching between atmospherics implementations on the fly.Graham Linden