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AgeCommit message (Collapse)Author
2012-05-22merge changes for DRTVWR-149Oz Linden
2012-05-02SH-3128 FIX - log message cleanup for avatar rezzingBrad Payne (Vir Linden)
2012-05-02merge viewer-release to dranoBrad Payne (Vir Linden)
2012-05-01for SH-3118: add a toggle "TextureFetchDebuggerEnabled" to turn the console ↵Xiaohong Bao
on and off.
2012-04-26for SH-3097: introducing texel pixel ration adjustmentXiaohong Bao
2012-04-22remove a now-unused uniform.Adam Moss
2012-04-21STORM-1819: Ternary/graded shadow supportAdam Moss
missed a few spots: cleanup: get rid of the no-op 'mex' function in the shaders which was being used as a dummy replacement for 'mix'
2012-04-21STORM-1819: Ternary/graded shadow supportAdam Moss
cleanup: get rid of the no-op 'mex' function in the shaders which was being used as a dummy replacement for 'mix'
2012-04-21STORM-1819: Ternary/graded shadow supportAdam Moss
a bunch of trivial clean-ups and commentary.
2012-04-21STORM-1819: Ternary/graded shadow supportAdam Moss
Coalesced patchset.
2012-04-16MAINT-922 FIX Client side code to catch the SCRIPT_PERMISSION_TELEPORT ↵callum
request from similator and display a notification Reviewed by Simon
2012-04-13merge changes for drtvwr-135Oz Linden
2012-04-12SH-3081 : Implement TextureCameraMotion settings as well as faster loading ↵Merov Linden
when the camera is still
2012-04-12SH-3080 : Implement the TextureReverseByteRange setting so we can play with ↵Merov Linden
that parameter
2012-04-03merge changes for drtvwr-132Oz Linden
2012-04-02SH-3060 : Preliminary implementation of the new byte range computation, ↵Merov Linden
implement setting to turn it on or off
2012-03-30merge changes for vmrg-233Oz Linden
2012-03-27Tweaked the sun's glow to be less powerful.Jonathan Goodman
2012-03-26Merging latest changes for normalized blinn-phong.Jonathan Goodman
2012-03-16EXP-1767 FIX (Received Items panel state does not persist between sessions)Richard Linden
made received items not auto resizable save/restore received items height on collapse/expand
2012-03-16SH-3044 FIX - updated logcontrol.xmlBrad Payne (Vir Linden)
2012-03-16SH-3044 FIX - change avatar log message to LL_DEBUGS to allow effective ↵Brad Payne (Vir Linden)
toggling when default is INFO
2012-03-09merge changes for vmrg-225Oz Linden
2012-03-09merge changes for vmrg-230Oz Linden
2012-03-03SH-2970 WIP - avatar metricsBrad Payne (Vir Linden)
2012-02-29SH-3018 WIP - removed audit texture, other unused diagnostic codeBrad Payne (Vir Linden)
2012-02-27avatar logging and cleanupBrad Payne (Vir Linden)
2012-02-22SH-2908 Another for crash when enabling Lighting and Shadows on some AMD GPUsDave Parks
2012-02-22SH-2908 Fix for crash when enabling Lighting and Shadows on some AMD GPUsDave Parks
2012-02-19STORM-1808 Fix wrong name in xml fileJonathan Yap
2012-02-19STORM-1808 Recode so build button is not clickable when grayed outJonathan Yap
2012-02-17SH-2915 Smoother transition between sun shadow splits.Dave Parks
2012-02-17made avatar rotation threshold configurable via a settingRichard Linden
2012-02-16EXP-1832 FIX Viewer Size not persistent across loginsRichard Linden
Save *window* width and height, not client area
2012-02-15SH-2961 Fix for bumpiness not working on rigged meshes when L&S enabled.Dave Parks
2012-02-14SH-2908 More complete GLSL 1.20 compatibility pass.Dave Parks
2012-02-13SH-2908 Fix for shaders failing to compile when using GLSL 1.20 or 1.10 profile.Dave Parks
2012-02-13SH-2964 Fix for shader compilation error on some older NVIDIA cards.Dave Parks
2012-02-10SH-2908 Rework indexed texture rendering to use a uvec4 instead of a float ↵Dave Parks
for texture indices in the data stream. Also rework gl_FragColor overrides to not collide with some odd driver implementations.
2012-02-10EXP-1889 FIX As a Second Life viewer developer, I would like a tool that ↵callum
helps me find memory leaks.
2012-02-08STORM-1808 Indicate ability to buildJonathan Yap
2012-02-08SH-2592 Fix for some shader uniforms using the wrong vector size.Dave Parks
2012-02-08SH-2592 Fix for some shader uniforms using the wrong vector size.Dave Parks
2012-02-06SH-2729 Fix for horizontal line of glitching graphics when DoF enabledDave Parks
2012-02-06Automated merge with http://hg.secondlife.com/viewer-developmentRichard Linden
2012-02-06merge, conflicts in llvertexbuffer.{h,cpp}Brad Payne (Vir Linden)
2012-02-01mergeBrad Payne (Vir Linden)
2012-01-31SH-2592 FIX -- (OS X Lion) Graphics issues with Atmospheric Shaders enabled ↵Leslie Linden
on Intel HD 3000, 10.7.2 This is a dummy check-in to get the previous commit associated with SH-2592 instead of EXP-2592, which was a typo.
2012-01-30EXP-2592 FIX -- (OS X Lion) Graphics issues with Atmospheric Shaders enabled ↵Leslie Linden
on Intel HD 3000, 10.7.2 * Fixed up shaders to add haze_density and blue_density together correctly as vec4's rather than relying on the shader compiler to add them together properly.
2012-01-30Merge with latestLeslie Linden