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AgeCommit message (Collapse)Author
2011-11-21SH-2708 Fix for broken shadows on alpha objectsDave Parks
2011-11-21Moved snapshot to the bottom of the left toolbar per wolfLeslie Linden
2011-11-18Pull from viewer-experienceMerov Linden
2011-11-18EXP-1498, EXP-1595, EXP-1596 : Hide empty system folders in a dynamic way, ↵Merov Linden
turn the setting ON by default
2011-11-18EXP-1485 FIX -- Viewer should have a minimum size 1024x768Leslie Linden
Per conversation with Product and Leonidas, the minimum size is now set to 960x600.
2011-11-18Removed unused code from alpha fragment shaders to fix some mac rendering ↵Leslie Linden
glitches with non-fullbright alpha objects.
2011-11-18EXP-1582 FIXED (Add "Snapshots" button to 2nd tier default toolbar)Paul ProductEngine
- Added "Snapshots" button to 2nd tier default toolbar
2011-11-16EXP-1498 : Add a debug setting DebugHideEmptySystemFolders which is OFF by ↵Merov Linden
default so that we can control showing or hidding of system folders (this is temporary so we unblock testers).
2011-11-16SH-1618 FIXLeslie Linden
SH-1619 FIX SH-1620 FIX SH-2621 FIX * Got lighting, shadows, and ambient occlusion working on ATI macs. * Re-enabled ambient occlusion on ATI macs. * Re-enabled depth of field on ATI macs. Reviewed by Runitai Linden.
2011-11-15mergeDave Parks
2011-11-15SH-2681 Fix for shader compiler error on GLSL 1.30 and laterDave Parks
2011-11-15EXP-1515 mergeVadim ProductEngine
2011-11-11Assorted shader cleanup to remove a few warnings and errors for OS X.Leslie Linden
2011-11-11EXP-1527 FIX Debug values for windowwidth and windowheight can be set below ↵callum
minimum required values and EXP-1528 Launching viewer with a settings.xml file with windowwidth and windowheight set below minimum values, launches to those values not minimum window size
2011-11-11EXP-1515 FIXED Web Preference radio button must be clicked twice to engage.Vadim ProductEngine
Fixed the "Use external browser" radio group to work with its setting properly: * Specified valid boolean values ("true" and "") for the radio buttons. * Made default value of the setting boolean to ensure proper initialization.
2011-11-10SH-2666 Tweak depth of field optimizations based on resident feedback.Dave Parks
2011-11-10SH-2240 Better fix for red moon -- stop special casing "highlight_color" as ↵Dave Parks
a parameter.
2011-11-08SH-24114 Remove unused vectorization code (outdated/unused with SSE2 ↵Dave Parks
requirement and llvetor4a et al)
2011-11-08mergeDave Parks
2011-11-08merge changes for vmrg-182Oz Linden
2011-11-08merge changes for storm-1580Oz Linden
2011-11-08merge changes for vmrg-178Oz Linden
2011-11-07SH-2634 Fix for land overlay not showing colorsDave Parks
2011-11-07Automated merge with http://hg.secondlife.com/viewer-developmentRichard Linden
2011-11-07SH-2546 Fix for black water under terrain (use vec3 instead of float for ↵Dave Parks
vary_AtmosAttenuation
2011-11-07SH-2652 Slightly slower DoF (quality), apply FXAA *after* DoF, fix for some ↵Dave Parks
render targets not getting allocated when needed.
2011-11-04SH-2652 Even faster DoF -- also fix for screen going black when DoF enabled ↵Dave Parks
but shadows are not.
2011-11-04SH-2652 Better DoF combine fooDave Parks
2011-11-04SH-2652 Even faster depth of fieldDave Parks
2011-11-04SH-2652 Faster depth of fieldDave Parks
2011-11-03STORM-1580 WIP Removed the "Keep open after saving" checkbox that makes no ↵Vadim ProductEngine
sense anymore.
2011-11-02SH-1427 Fix for shader compilation failure when detail set to "mid"Dave Parks
2011-11-02SH-2541 Fix for speckles on avatar on some cards -- don't use ↵Dave Parks
"maximum_alpha" for alpha tests in shaders as it was always being set to 1.0 anyway.
2011-11-02STORM-1580 WIP Initial commit for PO review.Vadim ProductEngine
2011-11-02mergeDave Parks
2011-11-01EXP-1480 FIXLeslie Linden
2011-11-01EXP-1500 : Hide the toolbars whenever the login box is shown. Also clean up ↵Merov Linden
some old FUI debug that is not necessary anymore
2011-11-01SH-1427 Fix for sunlight color getting clobbered for non-deferred ↵Dave Parks
atmospheric shaders.
2011-11-01SH-2546 Fix for black avatars and terrain on GF Go 7800 (use vec3 instead of ↵Dave Parks
float on varying parameters).
2011-10-31merge changes for storm-1673Oz Linden
2011-10-31mergeBrad Payne (Vir Linden)
2011-10-28SH-2633 Fix for avatar hair turning white when editing appearanceDave Parks
2011-10-28merge changes for storm-1577Oz Linden
2011-10-28merge changes for storm-959Oz Linden
2011-10-26Disabling display of inbox unless the Received Items folder exists already.Leslie Linden
2011-10-26SH-2546 Don't feed vertex color to terrain vertex buffers.Dave Parks
2011-10-26Automated merge with http://hg.secondlife.com/viewer-developmentRichard Linden
2011-10-26Merge STORM-1577.Vadim ProductEngine
Resolved conflicts manually.
2011-10-26Merge STORM-959niel@nirvana-win7hp.planescape.home
2011-10-26STORM-959 Adding syntax highlighting for /* */ style commentsniel@nirvana-win7hp.planescape.home