Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-07-22 | Automated merge with http://hg.secondlife.com/viewer-release | Nat Goodspeed | |
2013-07-22 | NORSPEC-285 NORSPEC-311 fix gamma correction of diffuse-only objects not ↵ | Graham Linden | |
matching the rest of the sRGB herd | |||
2013-07-22 | NORSPEC-320 fix fullbright alpha breakage when not underwater | Graham Linden | |
2013-07-22 | MATBUG-306 fix alpha knock-on from underwater lightcurve matching | Graham Linden | |
2013-07-21 | NORSPEC-311 NORSPEC-312 make mac happy with shader ifdefs for haze/masking | Graham Linden | |
2013-07-21 | NORSPEC-311 NORSPEC-312 remove unused shader and correct default for display ↵ | Graham Linden | |
gamma exposed in settings | |||
2013-07-21 | NORSPEC-311 fix alpha / opaque lighting diffs | Graham Linden | |
2013-07-21 | NORSPEC-315 NORSPEC-316 NORSPEC-312 fix various haze and gamma correction ↵ | Graham Linden | |
issues, alpha-blend objects still missing haze underwater | |||
2013-07-17 | NORSPEC-291 put back conversion to srgb in deferred water shader | Graham Linden | |
2013-07-17 | NORSPEC-291 fix materials underwater, disable attempt at materials in ↵ | Graham Linden | |
reflect/distort RTs | |||
2013-07-16 | NORSPEC-293 WIP fix fullbrightF order of ops to match non-deferred with ↵ | Graham Linden | |
fullbright+glow+texcolor | |||
2013-07-16 | NORSPEC-240 make alpha-masked fullbright objs use fullbright alpha mask ↵ | Graham Linden | |
rendering | |||
2013-07-15 | SH-4299 FIX: Interesting: High fps shown temporarily off scale in statistics ↵ | Richard Linden | |
console timing of scene load recording extension now guaranteed > requested time step removed double add of recorded data removed spam | |||
2013-07-15 | NORSPEC-291 first attempt at gamma correction of materials in reflections | Graham Linden | |
2013-07-15 | Pull merge from lindenlab/viewer-release | Merov Linden | |
2013-07-15 | merge changes for CHOP-963 | Oz Linden | |
2013-07-15 | NORSPEC-291 WIP clean-up and make materials rendering underwater a runtime ↵ | Graham Linden | |
setting | |||
2013-07-13 | CHOP-963: Add a new --update-service command line argument for QA use | Oz Linden | |
2013-07-12 | NORSPEC-291 WIP added underwater deferred program and more reflection pass work | Graham Linden | |
2013-07-12 | NORSPEC-291 WIP fix materials underwater with shadows on | Graham Linden | |
2013-07-11 | MAINT-2879 : Viewer should revoke animation permissions with "Stop Animating Me" | simon | |
Reviewed by Kelly | |||
2013-07-11 | Merge with latest viewer-release. | Geenz | |
2013-07-11 | NORSPEC-291 WIP fix avatar disappearing | Graham Madarasz (Graham) | |
2013-07-11 | NORSPEC-291 WIP materials underwater with haze, reflection broken, water ↵ | Graham Madarasz (Graham) | |
dist broken | |||
2013-07-10 | NORSPEC-291 WIP materials underwater w and wo alpha, water fog color broken, ↵ | Graham Linden | |
no refl, no water dis | |||
2013-07-03 | Merge vwr-dev-mat | Graham Linden | |
2013-07-03 | NORSPEC-297 fix deferred fog using wrong ref point | Graham Linden | |
2013-07-03 | Automated merge with ↵ | Dave Parks | |
https://bitbucket.org/lindenlab/viewer-development-materials | |||
2013-07-03 | NORSPEC-298 Fix for inconsistent alpha lighting when diffuse color is not white. | Dave Parks | |
2013-07-03 | NORSPEC-293 better fix incorporating srgb_to_linear curve and applying ↵ | Graham Linden | |
texture gamma corrections to spot inputs | |||
2013-07-03 | Merge vwr-dev-mat | Graham Linden | |
2013-07-03 | NORSPEC-295 make a deferred path version of fullbright alpha mask shader so ↵ | Graham Linden | |
we can included gamma ops | |||
2013-07-03 | Automated merge with ↵ | Dave Parks | |
https://bitbucket.org/lindenlab/viewer-development-materials | |||
2013-07-02 | NORSPEC-293 nix gamma correction in fullbrightF causing this visual disparity | Graham Linden | |
2013-07-02 | NORSPEC-287 Make alpha sRGB correction curves match OpenGL spec. | Dave Parks | |
2013-07-02 | Merge vwr-dev-mat | Graham Linden | |
2013-07-02 | CHOP-959: Introduce CmdLineChannel settings var, map --channel to it. | Nat Goodspeed | |
2013-07-02 | CHOP-959: Introduce CmdLineLoginLocation var for --url and --slurl. | Nat Goodspeed | |
Route --url and --slurl command-line switches through a common settings variable. Treat them uniformly now. (Previously, passing --url would notice a grid-specific SLURL and preselect that grid; --slurl wouldn't. Now both do.) | |||
2013-07-02 | MAINT-528 added syntax highlighting for STATUS_BLOCK_GRAB_OBJECT and ↵ | Maestro Linden | |
corrected related tooltips | |||
2013-07-02 | MAINT-1312 Fixed a typo in PRIM_TEMP_ON_REZ tooltip. Reviewed by Kelly. | Maestro Linden | |
2013-07-02 | MAINT-1260 add missing PRIM_ constants to syntax highlighting. Reviewed by ↵ | Maestro Linden | |
Kelly. | |||
2013-07-01 | ACME-645 : Implement the Facebook FUI button. No code, all xml wizardry... | Merov Linden | |
2013-07-01 | NORSPEC-290 Shader optimization WIP -- compatibility pass with OpenGL 3.3, ↵ | Dave Parks | |
slight cleanup. | |||
2013-07-01 | CHOP-959: Introduce and use settings vars for some cmd_line switches. | Nat Goodspeed | |
The cmd_line.xml entries: analyzeperformance crashonstartup debugsession disablecrashlogger logmetrics logperformance noquicktime replaysession all specify map-to settings.xml variables -- none of which existed! Introduce such variables. Instead of detecting the presence of a particular switch in the command-line parser, use the value of its corresponding settings variable. | |||
2013-07-01 | Automated merge with https://bitbucket.org/lindenlab/viewer-cat | Dave Parks | |
2013-07-01 | NORSPEC-290 Shader optimization WIP -- remove some more divides and ↵ | Dave Parks | |
normalizes from various lighting functions, rework flow control based on profile feedback. | |||
2013-06-28 | Merge with viewer-bear which was just merged with viewer-release | callum_linden | |
2013-06-28 | CHOP-959: Streamline processing for --graphicslevel switch. | Nat Goodspeed | |
Use map-to in cmd_line.xml to inform the command-line processor that the target variable for --graphicslevel is RenderQualityPerformance. That lets us eliminate clunky llappviewer.cpp switch from '0' to 0, etc. Moreover, previous switch statement only accepted 0 - 3, whereas LLFeatureManager::setGraphicsLevel() actually accepts 0 - 6. Introduce LLFeatureManager::isValidGraphicsLevel() and use that to validate. Replace switch statement in setGraphicsLevel() mapping int constants to string literals with static vector of level names, using same data for mapping as for validating level numbers. | |||
2013-06-28 | NORSPEC-290 Shader optimization WIP -- remove a couple normalizes, pows, and ↵ | Dave Parks | |
divides from various lighting functions. | |||
2013-06-28 | merge changes for 3.6.1-release | Oz Linden | |