Age | Commit message (Collapse) | Author |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
and fix alpha for deferred impostor shader
|
|
obey vertex alpha
|
|
remedy unsightly blemishes, boxes, and the occasional extra wing.
|
|
|
|
|
|
back to prev version of shader
|
|
floater. Reviewed by Simon.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
for mostly-transparent buffer pixels, aka hair in ALM only
|
|
|
|
|
|
|
|
|
|
attachments on impostors
|
|
While linking GetMesh2 to the old setting was simpler from a user
point-of-view, they really shouldn't be linked and the old one will
go away. This one may be renamed to AssetMaxConcurrentRequests or
something similar if we get to the mesh/texture unification step.
|
|
alpha/non/ALM/non-ALM
|
|
|
|
|
|
service host location as needed.
|
|
|
|
late
|
|
consolidated most indra-specific constants in llcommon under indra_constants.h
fixed issues with operations on mixed unit types (implicit and explicit)
made LL_INFOS() style macros variadic in order to subsume other logging methods
such as ll_infos
added optional tag output to error recorders
|
|
10.6.8 nV driver issues
|
|
srgb_mac version of the shader
|
|
mac GLSL compiler
|
|
|
|
|
|
conversion in one place
|
|
|
|
match more closely
|
|
point/spot atten
|
|
anger some shader compilers despite not being used
|
|
deferred (opaque objects)
|
|
|
|
|
|
|
|
|
|
|