Age | Commit message (Collapse) | Author |
|
It said it mapped to 'SkinFolder', which doesn't exist. 'SkinCurrent' is
correct.
|
|
|
|
|
|
|
|
unified naming scheme.
|
|
|
|
and viewer-release.
|
|
|
|
|
|
|
|
|
|
|
|
navmesh button on dirty regions regardless of whether the user has permissions.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
settings.xml
|
|
|
|
|
|
|
|
|
|
Shadows enabled.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
change.
|
|
|
|
|
|
|
|
completely tested
|
|
enabled
|
|
- Implemented Richard's and Leo's spec
- Also fixed an issue when applying no-transfer texture for an object using texture picker, creates redundant copies of the texture in the object's content
|
|
|
|
|
|
control synchronizing strategy WRT occlusion queries, add experimental transform feedback driven LoD update
|
|
other checks including maturity.
|
|
|
|
|
|
|
|
terrainF and treeF.
|
|
errors, and shiny environment map errors due to lack of negative Z)
|
|
|