Age | Commit message (Collapse) | Author | |
---|---|---|---|
2012-05-17 | CHUI-105 WIP Implemented collapsed/expanded state transitions for messages ↵ | Seth ProductEngine | |
and conversation panes. The states and dimensions of Conversations floater panes are saved in per account settings. | |||
2012-05-08 | CHUI-103 FIXED Implemented switching text view modes from pop-up menu | AlexanderP ProductEngine | |
2012-05-07 | CHUI-103 WIP Added settings for switching text view mode | AlexanderP ProductEngine | |
2012-03-09 | merge changes for vmrg-225 | Oz Linden | |
2012-03-09 | merge changes for vmrg-230 | Oz Linden | |
2012-02-19 | STORM-1808 Fix wrong name in xml file | Jonathan Yap | |
2012-02-19 | STORM-1808 Recode so build button is not clickable when grayed out | Jonathan Yap | |
2012-02-08 | STORM-1808 Indicate ability to build | Jonathan Yap | |
2012-02-08 | SH-2592 Fix for some shader uniforms using the wrong vector size. | Dave Parks | |
2012-02-06 | Automated merge with http://hg.secondlife.com/viewer-development | Richard Linden | |
2012-02-06 | merge, conflicts in llvertexbuffer.{h,cpp} | Brad Payne (Vir Linden) | |
2012-02-01 | merge | Brad Payne (Vir Linden) | |
2012-01-31 | SH-2592 FIX -- (OS X Lion) Graphics issues with Atmospheric Shaders enabled ↵ | Leslie Linden | |
on Intel HD 3000, 10.7.2 This is a dummy check-in to get the previous commit associated with SH-2592 instead of EXP-2592, which was a typo. | |||
2012-01-30 | EXP-2592 FIX -- (OS X Lion) Graphics issues with Atmospheric Shaders enabled ↵ | Leslie Linden | |
on Intel HD 3000, 10.7.2 * Fixed up shaders to add haze_density and blue_density together correctly as vec4's rather than relying on the shader compiler to add them together properly. | |||
2012-01-30 | Merge with latest | Leslie Linden | |
2012-01-30 | SH-2592 PROGRESS -- (OS X Lion) Graphics issues with Atmospheric Shaders ↵ | Leslie Linden | |
enabled on Intel HD 3000, 10.7.2 Refactored WindLight estate settings to use float uniforms in the shaders that only need it, rather than vec4's for everything. | |||
2012-01-30 | merge changes for vmrg-219 | Oz Linden | |
2012-01-30 | merge | Brad Payne (Vir Linden) | |
2012-01-26 | * Fixed up shader compilation errors to get lighting and shadows working ↵ | Leslie Linden | |
again on Mac. * Cleaned up vertex buffer allocation to guarantee allocation and deallocation using the same allocation methods from the same pools. * Added new shader feature for atmospheric helpers in the absence of lighting. Reviewed by davep. | |||
2012-01-25 | Introduce two new parameters "CurlUseMultipleThreads" and ↵ | Xiaohong Bao | |
"CurlRequestTimeOut" for QA to test Curl. | |||
2012-01-30 | merge | Brad Payne (Vir Linden) | |
2012-01-24 | SH-1427 Fix for spot lights not working properly on alpha objects, and fix ↵ | Dave Parks | |
for alpha lighting of point lights not matching deferred lights. | |||
2012-01-20 | SH-2889 Add visual auto-muting controls | Dave Parks | |
2012-01-19 | EXP-1767 FIXED Received Items panel state being persistent between sessions. | Seth ProductEngine | |
Added a setting to store the panel state. | |||
2012-01-18 | EXP-1812 FIX Cannot resize location bar / favorites in top navigation bar in ↵ | Richard Linden | |
viewer | |||
2012-01-17 | Automated merge with ssh://hg.lindenlab.com/richard/viewer-experience/ | Richard Linden | |
2012-01-13 | merge changes for vmrg-215 | Oz Linden | |
2012-01-09 | merge | Brad Payne (Vir Linden) | |
2012-01-06 | Updated InventoryOutboxMaxFolderCount to 21 to allow top level folder and 20 ↵ | Leslie Linden | |
subfolders in outbox items | |||
2011-12-20 | * Added "InventoryOutboxLogging" debug setting to log merchant outbox ↵ | Leslie Linden | |
related web API calls. Each message begins with the tag "SLM". | |||
2011-12-19 | EXP-1745 FIX -- removed the merchant outbox from the toolbox | Leslie Linden | |
2011-12-16 | Merge from viewer-experience | Leslie Linden | |
2011-12-15 | EXP-1730 FIX | Leslie Linden | |
EXP-1731 FIX EXP-1735 FIX EXP-1736 FIX EXP-1737 FIX EXP-1738 FIX EXP-1739 FIX * Users can no longer drag and drop items to the outbox from in world, notecards or the library. * Drag and drop now blocks the creation of hierarchies that are too deep, too many folders or contain too many items. * Settings now exist to specify drag and drop limitations to the outbox, named: InventoryOutboxMaxFolderDepth (4) InventoryOutboxMaxFolderCount (20) InventoryOutboxMaxItemCount (200) | |||
2011-12-14 | SH-2743 Fix for shader compiler error on some GL 3.x implementations. | Dave Parks | |
2011-12-13 | EXP-1551 FIX Ability to toggle button flashing | Richard Linden | |
added "EnableButtonFlashing" setting | |||
2011-12-12 | Merge with latest from viewer-experience | Leslie Linden | |
2011-12-12 | merge | Brad Payne (Vir Linden) | |
2011-12-12 | merge changes for vmrg-202 | Oz Linden | |
2011-12-12 | merge changes for vmrg-204 | Oz Linden | |
2011-12-08 | SH-2680 Bring back blurred edges on objects closer than the near focal plane. | Dave Parks | |
2011-12-08 | Merge with latest viewer-experience | Leslie Linden | |
2011-12-08 | EXP-1674 FIXED Disabled chrome for profile windows; adjusted floater height ↵ | Vadim ProductEngine | |
accordingly. | |||
2011-12-07 | Merge with latest viewer-experience | Leslie Linden | |
2011-12-07 | Automated merge with ssh://hg.lindenlab.com/richard/viewer-experience | Richard Linden | |
2011-12-07 | EXP-1673 FIX "Remove minimum window size constraint in the Viewer" | Richard Linden | |
2011-12-07 | EXP-1639 WIP Cleaning up to improve readability; added more debugging messages. | Vadim ProductEngine | |
2011-12-06 | EXP-1577 FOLLOWUP Implemented new requirements on size of profile floaters. | Vadim ProductEngine | |
Implemented new requirements from XD: "Profile window should keep last size, regardless of whether it was own profile or another users'. If multiple windows open, last one touched is the size we store." | |||
2011-12-05 | Merge with viewer-experience | Leslie Linden | |
2011-12-02 | EXP-1451 FIX -- I want to put my NEARBY CHAT window at the bottom left, but ↵ | Leslie Linden | |
then it obscures chatted text. I repositioned the chat, move and camera floaters. Chat toasts now start 80 up from the bottom left rather than 10. | |||
2011-12-02 | SH-1912 Tweak based on QA/resident feedback | Dave Parks | |