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2012-06-12EXP-1941: Backed out changeset: 2f6546ac7e5eTodd Stinson
2012-06-12for SH-3073: implement a fast cache system for texture fetchingXiaohong Bao
2012-06-11PATH-710: Removing the pathfinding basic floater and supporting class.Todd Stinson
2012-06-08SH-3145 : Expose update fetch and update priorities magic numbers in ↵Merov Linden
settings.xml
2012-06-08merge changes for DRTVWR-163Oz Linden
2012-06-04STORM-1872 A line break is missing in ..\app_settings\settings.xmlJonathan Yap
2012-06-04mergeBrad Payne (Vir Linden)
2012-05-31merge changes for storm-276Oz Linden
2012-05-30MAINT-622 Fix for broken alpha masking on avatar clothing when Lighting and ↵Dave Parks
Shadows enabled.
2012-05-25Pull and merge from ssh://hg@bitbucket.org/lindenlab/viewer-release.Todd Stinson
2012-05-25Pull and merge from ssh://hg@bitbucket.org/lindenlab/viewer-release.Todd Stinson
2012-05-25fix problems due to LLSD-30, and implement persistent settingsOz Linden
2012-05-25Merge pull from lindenlab/viewer-development as requested by Oz for DRTVWR-148simon@Simon-PC.lindenlab.com
2012-05-25MAINT-616 Faster issuance of occlusion queries.Dave Parks
2012-05-24merge changes for DRTVWR-151Oz Linden
2012-05-24Removing unused setting that is blocking my path to commit the subsequent ↵Todd Stinson
change.
2012-05-24MAINT-616 Fix for accidental check in -- DON'T enable debug GL by default.Dave Parks
2012-05-24MAINT-616 Fix for broken projectors.Dave Parks
2012-05-24MAINT-616 Fix for corrupted mipmaps. Cleanup based on code review feedback.Dave Parks
2012-05-23storm-1738: restructure code, preferences storage, preferences ui; ui not ↵Oz Linden
completely tested
2012-05-23MAINT-616 Much faster rendering of local lights when Lighting and Shadows ↵Dave Parks
enabled
2012-05-22MAINT-119 FIXED (PUBLIC]no-transfer textures not searchable via texture picker)Paul ProductEngine
- Implemented Richard's and Leo's spec - Also fixed an issue when applying no-transfer texture for an object using texture picker, creates redundant copies of the texture in the object's content
2012-05-22merge changes for DRTVWR-149Oz Linden
2012-05-21MAINT-616 Add shaders for experimental transform feedback LoD updatesDave Parks
2012-05-21MAINT-616 Factor out calls to glGenFoo where possible, add setting to ↵Dave Parks
control synchronizing strategy WRT occlusion queries, add experimental transform feedback driven LoD update
2012-05-21EXP-1941: Adding in debug setting to force enable purchase flow disregarding ↵Todd Stinson
other checks including maturity.
2012-05-20Merged with viewer-betaKitty Barnett
2012-05-11remove author tracking, non-wordstyle option, and notificationsOz Linden
2012-05-11rename feature from "autocorrect" to "autoreplace", change names accordinglyOz Linden
2012-05-10Unpack X, Y, and Z within the light shaders. Also some missing bits from ↵Jonathan Goodman
terrainF and treeF.
2012-05-10Encode viewspace Z normal to preserve negative Z (fixes all light shifting ↵Jonathan Goodman
errors, and shiny environment map errors due to lack of negative Z)
2012-05-09Automated merge with http://hg.secondlife.com/viewer-releaseNat Goodspeed
2012-05-08merge changes for version 3.3.1Oz Linden
2012-05-07MAINT-583 Fix for broken projectors when shadows set to none.Dave Parks
2012-05-03Automated merge with https://bitbucket.org/VirLinden/dranoXiaohong Bao
2012-05-03For SH-3086: add functions to refetch all previous textures through HTTP and ↵Xiaohong Bao
from cache
2012-05-02SH-3128 FIX - log message cleanup for avatar rezzingBrad Payne (Vir Linden)
2012-05-02merge viewer-release to dranoBrad Payne (Vir Linden)
2012-05-01for SH-3118: add a toggle "TextureFetchDebuggerEnabled" to turn the console ↵Xiaohong Bao
on and off.
2012-04-26for SH-3097: introducing texel pixel ration adjustmentXiaohong Bao
2012-04-26Automated merge with http://hg.secondlife.com/viewer-releaseNat Goodspeed
2012-04-26Automated merge with http://hg.secondlife.com/viewer-releaseNat Goodspeed
2012-04-24Added support for rendering the regions water height. Also added initial ↵prep
support for a simple shape vb which allows us to create and expand from for one off shapes
2012-04-22remove a now-unused uniform.Adam Moss
2012-04-21STORM-1819: Ternary/graded shadow supportAdam Moss
missed a few spots: cleanup: get rid of the no-op 'mex' function in the shaders which was being used as a dummy replacement for 'mix'
2012-04-21STORM-1819: Ternary/graded shadow supportAdam Moss
cleanup: get rid of the no-op 'mex' function in the shaders which was being used as a dummy replacement for 'mix'
2012-04-21STORM-1819: Ternary/graded shadow supportAdam Moss
a bunch of trivial clean-ups and commentary.
2012-04-21STORM-1819: Ternary/graded shadow supportAdam Moss
Coalesced patchset.
2012-04-20Updating the pathfinding object colors to Leo's recommendations.Todd Stinson
2012-04-20Updating the pathfinding object colors to Leo's recommendations.Todd Stinson