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2012-04-03Pull and merge from ssh://hg@bitbucket.org/lindenlab/viewer-development.Todd Stinson
2012-04-03merge changes for drtvwr-132Oz Linden
2012-03-30Adding in some debug functionality to allow permanent and/or character flags ↵Todd Stinson
on objects to be hidden from the viewer. This enables testing of the server-side enforcement of object rules.
2012-03-30merge changes for vmrg-233Oz Linden
2012-03-29Updating the test path and universe colors based on Leo's direction.Todd Stinson
2012-03-29Exposed star(valid/invalid) and test path colors. Refactored path drawing ↵prep
code to use ll f()'s
2012-03-28Altering the default navmesh color.Todd Stinson (stinson@lindenlab.com)
2012-03-28Pull and merge from ↵Todd Stinson
ssh://hg@bitbucket.org/stinson_linden/viewer-development-havokai.
2012-03-28Updating the navmesh colors based on discussions with Leo.Todd Stinson
2012-03-28Adding some missing constant names. Most still need documentation.Andrew Meadows
2012-03-28Fixed blend caps for navmesh tris and updated navmesh face alpha to be ↵prep
totally opaque.
2012-03-28Added support for customizing the colors used in the navmesh visualizer.prep
2012-03-16EXP-1767 FIX (Received Items panel state does not persist between sessions)Richard Linden
made received items not auto resizable save/restore received items height on collapse/expand
2012-03-13pull and merge from viewer-developmentprep
2012-03-09merge changes for vmrg-225Oz Linden
2012-03-09merge changes for vmrg-230Oz Linden
2012-02-28Turn off the neighbor region query when loading a navmeshprep
2012-02-22SH-2908 Another for crash when enabling Lighting and Shadows on some AMD GPUsDave Parks
2012-02-22SH-2908 Fix for crash when enabling Lighting and Shadows on some AMD GPUsDave Parks
2012-02-19STORM-1808 Fix wrong name in xml fileJonathan Yap
2012-02-19STORM-1808 Recode so build button is not clickable when grayed outJonathan Yap
2012-02-17SH-2915 Smoother transition between sun shadow splits.Dave Parks
2012-02-17made avatar rotation threshold configurable via a settingRichard Linden
2012-02-17Path-317: debug option to enable vbo rendering of navmeshesprep
2012-02-16EXP-1832 FIX Viewer Size not persistent across loginsRichard Linden
Save *window* width and height, not client area
2012-02-16Path-278 Debug option to download multiple navmeshes to the viewer.prep
2012-02-15SH-2961 Fix for bumpiness not working on rigged meshes when L&S enabled.Dave Parks
2012-02-14PATH-297: Initial layout and basic implementation for the pathfinding basic ↵Todd Stinson
floater.
2012-02-14SH-2908 More complete GLSL 1.20 compatibility pass.Dave Parks
2012-02-13SH-2908 Fix for shaders failing to compile when using GLSL 1.20 or 1.10 profile.Dave Parks
2012-02-13SH-2964 Fix for shader compilation error on some older NVIDIA cards.Dave Parks
2012-02-10SH-2908 Rework indexed texture rendering to use a uvec4 instead of a float ↵Dave Parks
for texture indices in the data stream. Also rework gl_FragColor overrides to not collide with some odd driver implementations.
2012-02-10PATH-284: Updating the class names in preparation for the new pathfinding ↵Todd Stinson
console design.
2012-02-10EXP-1889 FIX As a Second Life viewer developer, I would like a tool that ↵callum
helps me find memory leaks.
2012-02-08STORM-1808 Indicate ability to buildJonathan Yap
2012-02-08SH-2592 Fix for some shader uniforms using the wrong vector size.Dave Parks
2012-02-08SH-2592 Fix for some shader uniforms using the wrong vector size.Dave Parks
2012-02-06SH-2729 Fix for horizontal line of glitching graphics when DoF enabledDave Parks
2012-02-06Automated merge with http://hg.secondlife.com/viewer-developmentRichard Linden
2012-02-06merge, conflicts in llvertexbuffer.{h,cpp}Brad Payne (Vir Linden)
2012-02-06Pull and merge from ssh://hg@bitbucket.org/lindenlab/viewer-development.Todd Stinson
2012-02-02PATH-245: First pass at laying out the characters floater. Functionality is ↵Todd Stinson
mostly stubbed in. The data is currently tied to the same cap service as the linkset data, so that will need to change as soon as the new service is available.
2012-02-01Renaming the XUI files for the pathfinding console to setup.Todd Stinson
2012-02-01mergeBrad Payne (Vir Linden)
2012-01-31SH-2592 FIX -- (OS X Lion) Graphics issues with Atmospheric Shaders enabled ↵Leslie Linden
on Intel HD 3000, 10.7.2 This is a dummy check-in to get the previous commit associated with SH-2592 instead of EXP-2592, which was a typo.
2012-01-30Pull and merge from ssh://hg@bitbucket.org/lindenlab/viewer-development.Todd Stinson
2012-01-30EXP-2592 FIX -- (OS X Lion) Graphics issues with Atmospheric Shaders enabled ↵Leslie Linden
on Intel HD 3000, 10.7.2 * Fixed up shaders to add haze_density and blue_density together correctly as vec4's rather than relying on the shader compiler to add them together properly.
2012-01-30Merge with latestLeslie Linden
2012-01-30SH-2592 PROGRESS -- (OS X Lion) Graphics issues with Atmospheric Shaders ↵Leslie Linden
enabled on Intel HD 3000, 10.7.2 Refactored WindLight estate settings to use float uniforms in the shaders that only need it, rather than vec4's for everything.
2012-01-30merge changes for vmrg-219Oz Linden