Age | Commit message (Expand) | Author |
2012-05-31 | merge changes for storm-276 | Oz Linden |
2012-05-25 | fix problems due to LLSD-30, and implement persistent settings | Oz Linden |
2012-05-23 | storm-1738: restructure code, preferences storage, preferences ui; ui not com... | Oz Linden |
2012-05-20 | Merged with viewer-beta | Kitty Barnett |
2012-05-11 | remove author tracking, non-wordstyle option, and notifications | Oz Linden |
2012-05-11 | rename feature from "autocorrect" to "autoreplace", change names accordingly | Oz Linden |
2012-05-08 | merge changes for version 3.3.1 | Oz Linden |
2012-04-20 | merge changes for latest viewer-development | Oz Linden |
2012-04-16 | MAINT-922 FIX Client side code to catch the SCRIPT_PERMISSION_TELEPORT reques... | callum |
2012-04-13 | merge changes for drtvwr-135 | Oz Linden |
2012-04-03 | merge changes for drtvwr-132 | Oz Linden |
2012-03-30 | merge changes for vmrg-233 | Oz Linden |
2012-03-27 | Tweaked the sun's glow to be less powerful. | Jonathan Goodman |
2012-03-26 | Merging latest changes for normalized blinn-phong. | Jonathan Goodman |
2012-03-16 | EXP-1767 FIX (Received Items panel state does not persist between sessions) | Richard Linden |
2012-03-09 | merge changes for vmrg-225 | Oz Linden |
2012-03-09 | merge changes for vmrg-230 | Oz Linden |
2012-02-22 | SH-2908 Another for crash when enabling Lighting and Shadows on some AMD GPUs | Dave Parks |
2012-02-22 | SH-2908 Fix for crash when enabling Lighting and Shadows on some AMD GPUs | Dave Parks |
2012-02-19 | STORM-1808 Fix wrong name in xml file | Jonathan Yap |
2012-02-19 | STORM-1808 Recode so build button is not clickable when grayed out | Jonathan Yap |
2012-02-17 | SH-2915 Smoother transition between sun shadow splits. | Dave Parks |
2012-02-17 | made avatar rotation threshold configurable via a setting | Richard Linden |
2012-02-16 | EXP-1832 FIX Viewer Size not persistent across logins | Richard Linden |
2012-02-15 | SH-2961 Fix for bumpiness not working on rigged meshes when L&S enabled. | Dave Parks |
2012-02-14 | SH-2908 More complete GLSL 1.20 compatibility pass. | Dave Parks |
2012-02-13 | SH-2908 Fix for shaders failing to compile when using GLSL 1.20 or 1.10 profile. | Dave Parks |
2012-02-13 | SH-2964 Fix for shader compilation error on some older NVIDIA cards. | Dave Parks |
2012-02-10 | SH-2908 Rework indexed texture rendering to use a uvec4 instead of a float fo... | Dave Parks |
2012-02-10 | EXP-1889 FIX As a Second Life viewer developer, I would like a tool that help... | callum |
2012-03-30 | move all dictionaries to the prebuilt package, and install from there | Oz Linden |
2012-03-30 | convert line endings on sl.dic for coding standards compliance | Oz Linden |
2012-03-29 | STORM-276 Added dictionaries.xml and the Second Life glossary dictionary (ena... | Kitty Barnett |
2012-02-24 | Merge with viewer-development | Kitty Barnett |
2012-02-08 | STORM-1808 Indicate ability to build | Jonathan Yap |
2012-02-08 | SH-2592 Fix for some shader uniforms using the wrong vector size. | Dave Parks |
2012-02-08 | SH-2592 Fix for some shader uniforms using the wrong vector size. | Dave Parks |
2012-02-06 | SH-2729 Fix for horizontal line of glitching graphics when DoF enabled | Dave Parks |
2012-02-06 | Automated merge with http://hg.secondlife.com/viewer-development | Richard Linden |
2012-02-06 | merge, conflicts in llvertexbuffer.{h,cpp} | Brad Payne (Vir Linden) |
2012-02-02 | STORM-1738 Settings cleanup | Jonathan Yap |
2012-02-01 | merge | Brad Payne (Vir Linden) |
2012-02-01 | STORM-1738 Initial callback work | Jonathan Yap |
2012-01-31 | SH-2592 FIX -- (OS X Lion) Graphics issues with Atmospheric Shaders enabled o... | Leslie Linden |
2012-01-30 | EXP-2592 FIX -- (OS X Lion) Graphics issues with Atmospheric Shaders enabled ... | Leslie Linden |
2012-01-30 | Merge with latest | Leslie Linden |
2012-01-30 | SH-2592 PROGRESS -- (OS X Lion) Graphics issues with Atmospheric Shaders enab... | Leslie Linden |
2012-01-30 | merge changes for vmrg-219 | Oz Linden |
2012-01-30 | merge | Brad Payne (Vir Linden) |
2012-01-26 | * Fixed up shader compilation errors to get lighting and shadows working agai... | Leslie Linden |