Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-05-18 | Merge branch 'master' into DRTVWR-501-maint | Andrey Lihatskiy | |
# Conflicts: # indra/llxml/llcontrolgroupreader.h # indra/newview/llviewerkeyboard.cpp | |||
2020-05-18 | Merged master into DRTVWR-497 | Andrey Kleshchev | |
2020-05-18 | Merged master into DRTVWR-508 | Andrey Kleshchev | |
2020-05-05 | Merge branch 'DRTVWR-501-maint' into DRTVWR-503-maint | Andrey Lihatskiy | |
# Conflicts: # indra/newview/llinventorybridge.cpp # indra/newview/llinventorypanel.cpp # indra/newview/lltexturectrl.cpp # indra/newview/skins/default/xui/de/floater_texture_ctrl.xml # indra/newview/skins/default/xui/es/floater_texture_ctrl.xml # indra/newview/skins/default/xui/fr/floater_texture_ctrl.xml # indra/newview/skins/default/xui/it/floater_texture_ctrl.xml # indra/newview/skins/default/xui/ja/floater_texture_ctrl.xml # indra/newview/skins/default/xui/pt/floater_texture_ctrl.xml # indra/newview/skins/default/xui/ru/floater_texture_ctrl.xml # indra/newview/skins/default/xui/tr/floater_texture_ctrl.xml # indra/newview/skins/default/xui/zh/floater_texture_ctrl.xml | |||
2020-04-29 | Merge branch 'DRTVWR-500' into DRTVWR-501-maint | Andrey Lihatskiy | |
2020-04-26 | Merge branch 'master' into DRTVWR-460 | Andrey Lihatskiy | |
# Conflicts: # indra/llmath/llquaternion.h # indra/newview/lldrawpoolwater.cpp # indra/newview/lljoystickbutton.cpp # indra/newview/llvosky.cpp # indra/newview/skins/default/textures/textures.xml | |||
2020-04-23 | SL-12904 Temporarily use LLSD to avoid crashes on older viewers | Mnikolenko Productengine | |
2020-04-20 | Merge branch 'master' into DRTVWR-497 | Andrey Lihatskiy | |
2020-04-20 | Merged master into DRTVWR-508 | Andrey Kleshchev | |
2020-04-20 | SL-12904 FIXED Camera Preset does not restore correctly when sitting | Mnikolenko Productengine | |
2020-04-14 | SL-13019, fix broken varying linkage on MacOS | Dave Houlton | |
2020-04-09 | SL-12975, unfix alpha and undo non-fix magic number of refracted portion of ↵ | Dave Houlton | |
water Fresnel | |||
2020-04-07 | SL-10449, add missing linkage variable, fix OSX & Intel deferred shaders comp | Dave Houlton | |
2020-04-07 | SL-10449 Fix ALM on OSX | Ptolemy | |
2020-04-03 | SL-12852 Cleanup for readability | Ptolemy | |
2020-03-25 | Fix for class2/softenLightF.glsl not matching class1/softenLightF.glsl | Runitai Linden | |
2020-03-24 | Merge cleanup | Runitai Linden | |
2020-03-24 | Merge branch 'DRTVWR-440' of bitbucket.org:lindenlab/viewer into ↵ | Runitai Linden | |
davep/DRTVWR-440 | |||
2020-03-24 | Fix for bad fullbright shiny shininess values and inconsistency between ↵ | Runitai Linden | |
materialF and fullbrightShinyF | |||
2020-03-20 | WIP - Make EEP match production. | Runitai Linden | |
2020-03-19 | Merged in SL-11589 (pull request #44) | Michael Pohoreski | |
SL-11589 Approved-by: Dave Houlton <euclid@lindenlab.com> | |||
2020-03-19 | SL-12871 'Only Friends and Groups can call or IM me' setting should be ↵ | Mnikolenko Productengine | |
account based. | |||
2020-03-19 | SL-11589 Remove redundant setting vary_texcoord0, cleanup grouping | Ptolemy | |
2020-03-19 | SL-11589 Fix clouds drooping below horizon | Ptolemy | |
2020-03-18 | SL-12574 Add note about duplicated procedurally generated sky texture | Ptolemy | |
2020-03-18 | SL-12865, add bias to alpha mask values to avoid 8-bit acne | Dave Houlton | |
2020-03-17 | SL-10449 remove soft gamma adjustment that breaks Mac GLSL compiler | Dave Houlton | |
2020-03-16 | Add missing fullbrightAtmosTransportFrag stub. | Runitai Linden | |
2020-03-16 | SL-4495 Add setting to ignore Hover height when setting Camera position | maxim_productengine | |
2020-03-13 | Merged in davep/DRTVWR-440 (pull request #36) | Dave Parks | |
SL-12005 Fix for projectors getting brighter when switching to single light shader. | |||
2020-03-13 | SL-12005 Fix for projectors getting brighter when switching to single light ↵ | Runitai Linden | |
shader. | |||
2020-03-13 | SL-12784 disambiguate vertex_color.a of 0 | Dave Houlton | |
2020-03-13 | SL-12850 Adhere to coding standard | Ptolemy | |
2020-03-13 | SL-12850 remove debug | Ptolemy | |
2020-03-13 | SL-12850 | Ptolemy | |
2020-03-13 | Merged in davep/DRTVWR-440 (pull request #33) | Dave Parks | |
SL-12233 Fix for disagreement between fullbright implementations with ALM on and off. | |||
2020-03-13 | SL-12233 Fix for disagreement between fullbright implementations with ALM on ↵ | Runitai Linden | |
and off. | |||
2020-03-12 | SL-12784 restore vertex color alpha contribution | Dave Houlton | |
2020-03-10 | SL-12171 Fix emissive mask being too bright post sRGB/Linear cleanup | Ptolemy | |
2020-03-10 | SL-12592, avoid light modulation of fullbright and preserve diffuse alpha ↵ | Dave Houlton | |
component | |||
2020-03-06 | SL-12574 Fix EEP cubemap not matching non-EEP for both ALM on and off | Ptolemy | |
2020-03-06 | Fix for mismatch on angular attenuation between sunlight on opaque and ↵ | Runitai Linden | |
transparent objects from last commit. | |||
2020-03-06 | Fix for sunlight having improper gamma curve for angular attenuation. Fix ↵ | Runitai Linden | |
for lack of angular attenuation on ambient lighting on triangles facing away from sun. | |||
2020-03-06 | Fix for sky in wrong color space. | Runitai Linden | |
2020-03-06 | Fix for under water being much brighter and mismatching between alpha and ↵ | Runitai Linden | |
deferred. Don't make terrain fullbright under water. | |||
2020-03-05 | WIP - Windlight sun lighting should happen in sRGB space, not linear space. ↵ | Runitai Linden | |
This keeps ambient from getting overblown and better matches environment lighting with ALM on/off. | |||
2020-03-05 | Reenable water fog in materialF.glsl (oops) | Runitai Linden | |
2020-03-04 | Fix line endings? | Runitai Linden | |
2020-03-04 | Merge fix | Runitai Linden | |
2020-03-04 | Merge branch 'DRTVWR-440' of bitbucket.org:lindenlab/viewer into ↵ | Runitai Linden | |
davep/BUG-228263 |