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2024-10-03even more correct GameControl feature-flag switchleviathan
2024-10-03put GameControl behind a feature flagleviathan
2024-10-03Add GameControl UI for per device settingsAlexander Gavriliuk
2024-10-03more GameControl prefs UIleviathan
2024-10-03avatar_motion-->GameControl translation and flycamLeviathan Linden
2024-10-03add GameControl feature and SDL2 dependencyLeviathan Linden
2024-10-01Merge remote-tracking branch 'origin/release/2024.09-ExtraFPS' into developBrad Linden
2024-09-30Merge pull request #2723 from RyeMutt/uniform-cleanupRye Mutt
bindDeferredShader and dead uniform cleanup
2024-09-27Merge pull request #2713 from secondlife/v-2638cosmic-linden
Don't clear big render target if all pixels will be replaced
2024-09-27Clean up unused uniforms in bindDeferredShader and move SSAO uniforms to two ↵Rye Cogtail
shaders that use them
2024-09-26secondlife/viewer#2638: Don't clear big render target if all pixels will be ↵Cosmic Linden
replaced
2024-09-26#2411 Allow disabling and enabling LLFontVertexBufferAndrey Kleshchev
for testing purposes
2024-09-25viewer#2413 Partially remove obsolete alert about expiring voice morphsAndrey Kleshchev
VoiceEffectsWillExpire can be triggered externally. Don't remove the notification, only viewer's code that triggers it so that external notification keeps working.
2024-09-25Revert "viewer#2413 Remove obsolete alert about expiring voice morphs"Andrey Kleshchev
This reverts commit 5c16ae13758bdfe8fe1f13d5f67eabbb6eaa30a1. Fix is correct, but should wait untill server sided fix gets deployed.
2024-09-23Merge remote branch 'develop' into release/luau-scripting for Maint BNat Goodspeed
2024-09-23Merge branch 'develop' into marchcat/b-developAndrey Lihatskiy
# Conflicts: # indra/newview/llfeaturemanager.cpp # indra/newview/llviewertexturelist.cpp # indra/newview/llvoicewebrtc.cpp
2024-09-19Merge branch 'main' into marchcat/b-main-syncAndrey Lihatskiy
# Conflicts: # indra/newview/llviewertexturelist.cpp
2024-09-12Merge branch 'develop' into release/luau-scriptingNat Goodspeed
2024-09-10Allow the in world voice indicator to be toggled in preferencesMnikolenko Productengine
2024-09-06Introduce LuaFeature debug setting, default off.Nat Goodspeed
Make central Lua engine functionality conditional on that flag.
2024-09-05Merge branch 'develop' into release/luau-scriptingNat Goodspeed
2024-09-04Merge remote-tracking branch 'origin/release/2024.08-DeltaFPS' into developBrad Linden
2024-09-04secondlife/viewer#2490: Fix PBR terrain texture transform feature flag ↵Cosmic Linden
handled by viewer in unpredictable manner
2024-09-04Fix another 1856 crash on startup case when Terrain Bake shaders are ↵Brad Linden
unsupported (#2491) fixes secondlife/viewer#1856
2024-09-04Merge branch 'develop' into marchcat/b-developAndrey Lihatskiy
# Conflicts: # indra/llcommon/llerror.h
2024-09-03secondlife/viewer#2490: Fix PBR terrain texture transform feature flag ↵Cosmic Linden
handled by viewer in unpredictable manner
2024-09-03#1852 Fix for some visual corruption caused by divide by zero in lighting ↵Dave Parks
functions (#2488)
2024-08-30Introduce Khronos Neutral tonemapper as new default along with debug options ↵Rye Mutt
to control tonemap mix (#2464) (#2468)
2024-08-29Merge pull request #2466 from RyeMutt/smaaRye Mutt
Introduce SMAA and rework post process chain for better visual quality
2024-08-29Integrate SMAA and rework post process chain for better visual qualityRye Mutt
Add SMAA buffer generation passes Add quality levels for both FXAA and SMAA Separate gamma correction and tonemapping for effects that require linear-but-tonemapped inputs Move application of noise to final render pass to screen to avoid damaging other post process effects
2024-08-29Merge remote-tracking branch 'origin/release/2024.08-DeltaFPS' into developBrad Linden
2024-08-29Add error handling for intel crashes from GLTF Scene shader (#2456)Brad Linden
fix secondlife/viewer#1856
2024-08-29Merge branch 'develop' into marchcat/b-developAndrey Lihatskiy
2024-08-28Merge branch 'main' into release/luau-scripting.Nat Goodspeed
2024-08-28#2432 Restore default nametag behavior. (#2444)Dave Parks
After instrumenting nametags some more, really UI rendering performance improvements should just focus on LLFontGL::render
2024-08-27#2432 Make nametags default to "show briefly"RunitaiLinden
2024-08-27viewer#2413 Remove obsolete alert about expiring voice morphsAndrey Kleshchev
2024-08-24Improve FXAA quality and performance when GL version is greater then 4Rye Cogtail
Adds gather4 support under GLSL 4.0+
2024-08-24Add Contrast Adaptive Sharpening post process effect(#2399)Rye Mutt
2024-08-22Merge remote-tracking branch 'origin/release/2024.06-atlasaurus' into ↵Brad Linden
release/2024.08-DeltaFPS
2024-08-22#2397 Sanity clamp haze contribution to avoid NaN like blowouts. (#2402)Dave Parks
2024-08-20Merge branch 'develop' into marchcat/b-developAndrey Lihatskiy
# Conflicts: # .github/workflows/build.yaml # autobuild.xml # indra/cmake/Copy3rdPartyLibs.cmake # indra/cmake/FreeType.cmake # indra/newview/llappviewer.cpp # indra/newview/skins/default/xui/en/floater_fast_timers.xml # indra/newview/viewer_manifest.py # indra/test/test.cpp
2024-08-19viewer#2342 Return AvatarBakedTextureUploadTimeoutAndrey Kleshchev
Partial rollback of d00b6e4 QA uses AvatarBakedTextureUploadTimeout and requested restoration.
2024-08-13Merge pull request #2210 from secondlife/v-1883cosmic-linden
secondlife/viewer#1883: Local-only PBR terrain paintmap with developer tools
2024-08-08Auto-scaling amortisation of dynamic BB calcs (#2226)Beq Janus
* Auto-scaling amortisation of dynamic BB calcs This fix limits the overhead of the dynamic BB calcs to AvatarExtentRefreshMaxPerBatch per AvatarExtentRefreshPeriodBatch frames default is 5 avatar per 4 frames. Thus a standard busy region 25 avatars would take 20 frames to refresh the BBs. * Add comments to give context to the amortised BB recalcs explain the frequency of updates given the number of avatars present as to how that limits the impact on frame rate in busy scenes
2024-08-06secondlife/viewer#1883: Local-only PBR terrain paintmap with developer toolsCosmic Linden
2024-08-06Merge branch 'develop' into marchcat/b-syncAndrey Lihatskiy
# Conflicts: # .github/workflows/build.yaml # autobuild.xml # indra/cmake/Audio.cmake # indra/cmake/Copy3rdPartyLibs.cmake # indra/llxml/llxmltree.cpp # indra/newview/viewer_manifest.py
2024-08-04Add LLUIColorTable debug-settings-like floater for easing skin designRye Mutt
2024-07-29Merge branch 'develop' into marchcat/b-developAndrey Lihatskiy
2024-07-29viewer#2113 Optional disable eyes/head follow cursor/lookatAndrey Kleshchev
Intended for photography, but there is curently no nice way to present it so it's in debug options until we get some critical mass of features that can be collected into a single whole.