Age | Commit message (Collapse) | Author |
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SceneLoadingPixelDiffThreshold to SceneLoadingMonitorPixelDiffThreshold)
tweaked layout of floater_model_preview.xml
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moved viewer information strings into LLAppViewer
replaced Help>Report a Bug with direct use of Jira link
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renamed BackShpereCullingRadius to BackSphereCullingRadius
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need to
be replaced with an official UUID once one has been established.
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"ObjectProjectionAreaCutOff"
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bear)
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containing a shared object
potential fix by making instance tracker allow key collisions for LLToastNotifyPanel
changed assertion macro to use original unpreprocessed source code
renamed instance tracker behavior macros to use LL prefix
added RestoreCameraPosOnLogin setting to optionally restore old camera positioning behavior
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Up bone cap to 64 for rigged meshes.
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"RequestFullRegionCache"
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HD with crappy default driver
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Conversations floater, per login session
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While giving myself a full project code review, found a bug in
the MeshUseGetMesh1 setting. Mostly defaulted to old configuration
but used the GetMesh2 caps which would have been a huge DoS
resource sink. Did some documentation maintenance as well while
I was in there. More for the to-do list, etc.
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