Age | Commit message (Collapse) | Author |
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deferred (opaque objects)
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matching the rest of the sRGB herd
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gamma exposed in settings
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issues, alpha-blend objects still missing haze underwater
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reflect/distort RTs
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fullbright+glow+texcolor
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rendering
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setting
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Reviewed by Kelly
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dist broken
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no refl, no water dis
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https://bitbucket.org/lindenlab/viewer-development-materials
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texture gamma corrections to spot inputs
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we can included gamma ops
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https://bitbucket.org/lindenlab/viewer-development-materials
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Route --url and --slurl command-line switches through a common settings
variable. Treat them uniformly now. (Previously, passing --url would notice a
grid-specific SLURL and preselect that grid; --slurl wouldn't. Now both do.)
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corrected related tooltips
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Kelly.
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slight cleanup.
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The cmd_line.xml entries:
analyzeperformance
crashonstartup
debugsession
disablecrashlogger
logmetrics
logperformance
noquicktime
replaysession
all specify map-to settings.xml variables -- none of which existed! Introduce
such variables. Instead of detecting the presence of a particular switch in
the command-line parser, use the value of its corresponding settings variable.
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normalizes from various lighting functions, rework flow control based on profile feedback.
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