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2024.09-ExtraFPS
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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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Author
2023-01-30
SL-19015 Bump probe resolution back to 256 by default (drop to 128 if vram < ...
Dave Parks
2023-01-27
SL-19203 et al -- Integrate SSR with reflection probes, tweak probe blending....
RunitaiLinden
2023-01-24
SL-18772 Potential fix for failed shader load on Intel HD 3000
Dave Parks
2023-01-24
SL-19023 Reformat SSR shaders to match style standard.
Dave Parks
2023-01-24
SL-18958 Fix for broken water distortion map and depth buffer. Incidental de...
Dave Parks
2023-01-23
SL-19015 Fix for ugly SSAO
Dave Parks
2023-01-23
SL-19015 Fix gamma correct shader noise parameters (remove banding)
Dave Parks
2023-01-20
SL-19015 Boost brightness of irradiance maps.
Dave Parks
2023-01-20
SL-18869 GL 3 compatibility pass and minor decruft.
Dave Parks
2023-01-19
Optimizations, decruft, and intel compatibility pass (#53)
RunitaiLinden
2023-01-11
SL-18869 Touch up -- Prune "post_pos" from shadow shaders that don't need it ...
Dave Parks
2023-01-10
SL-18869 Optimizations -- Revive "Frame Profile" and GL_DEPTH_CLAMP. Remove ...
Dave Parks
2023-01-10
Fix shader syntax error on mac for DRTVWR-559
Brad Linden
2023-01-09
SL-18869 Optimizations -- Decruftify LLRenderTarget, use a shader to copy col...
Dave Parks
2023-01-02
Refactor post processing a smidge
Jonathan "Geenz" Goodman
2022-12-19
SL-18779 Fix for water fog staying bright when sun is dark.
Dave Parks
2022-12-19
SL-18730 Dumb down water distortions to reduce appearance of brokenness.
Dave Parks
2022-12-16
SL-18851 Fix for PBR materials sometimes not casting shadows when they should.
Dave Parks
2022-12-15
SL-18782 Finishing touches on Reflection Probe Volumes display (for now).
Dave Parks
2022-12-14
SL-18782 WIP -- Functional Build->Options->Show Reflection Probe Volumes
Dave Parks
2022-12-14
SL-18782 WIP -- stub for reflection probe display.
Dave Parks
2022-12-12
Merge remote-tracking branch 'origin/main' into DRTVWR-559
Brad Linden
2022-12-12
SL-18790 Fix for transparent objects casting shadows when they ought not.
Dave Parks
2022-12-09
SL-18740: Fix texture animations not working for GLTF materials
Cosmic Linden
2022-12-06
SL-18784 Refactor physics shape display to not require its own render target....
Dave Parks
2022-12-06
SL-18785 Fix for corrupt reflection probes on various preference changes. Ad...
Dave Parks
2022-12-05
SL-18692 Fix for fullbright alpha not clipping against water plane (also fixe...
Dave Parks
2022-11-30
Merge remote-tracking branch 'origin/DRTVWR-559' into DRTVWR-559
Brad Kittenbrink
2022-11-29
Fix environment/moonV.glsl attribute usage after DRTVWR-528 merge
Brad Kittenbrink
2022-11-29
SL-18682 WIP -- Clear BOOST_SELECTED as needed. GL 3.2 compatibility pass. ...
Dave Parks
2022-11-29
SL-18682 WIP -- Add debug settings that aid in emulating low end hardware.
Dave Parks
2022-11-28
Merge remote-tracking branch 'origin/DRTVWR-528' into DRTVWR-559
Brad Kittenbrink
2022-11-28
Merge remote-tracking branch 'origin/main' into DRTVWR-528
Brad Kittenbrink
2022-11-20
Fix for SSAO not behaving properly.
Geenz Linden
2022-11-16
Merge branch 'DRTVWR-559' of ssh://bitbucket.org/lindenlab/viewer into DRTVWR...
Dave Parks
2022-11-16
SL-18154 Profile guided optimizations vs release viewer. Trim some unused ab...
Dave Parks
2022-11-16
A few tweaks to SSR while I'm in the neighborhood.
Geenz
2022-11-14
SL-18637 Reverted material shader changes
Andrey Lihatskiy
2022-11-14
Merged in SL-18332 (pull request #1194)
Jonathan Goodman
2022-11-11
SL-18566 Fix for legacy transparency being opaque under water.
Dave Parks
2022-11-02
SL-18485: Render GLTF materials with extension KHR_texture_transform with app...
Cosmic Linden
2022-10-28
SL-18453 WIP -- Use GLTF draw pool to render shadows. Still need a GLTF spec...
Dave Parks
2022-10-26
Merge branch 'DRTVWR-559' of ssh://bitbucket.org/lindenlab/viewer into DRTVWR...
Dave Parks
2022-10-26
Merged in SL-17005_cosmic_win8 (pull request #1106)
Sabrina Shanman
2022-10-21
SL-18105 Clean up class1/deferred/materialF.glsl (merge cleanup), make overri...
Dave Parks
2022-10-21
Merge branch 'master' (DRTVWR-548) into DRTVWR-559
Andrey Kleshchev
2022-10-20
Merge branch 'master' into DRTVWR-565-maint-P
Andrey Lihatskiy
2022-10-19
SL-18105 Hook up render pipe directly to LLTextureEntry::mGLTFMaterial and ad...
Dave Parks
2022-10-17
Merged in SL-18340 (pull request #1158)
Sabrina Shanman
2022-10-13
SL-18340: Consistently use HAS_SUN_SHADOW for shader permutation
Cosmic Linden
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