Age | Commit message (Collapse) | Author |
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The search URL is now specified in app_settings/settings.xml (instead
of in floater_search.xml), and it is now defined more flexibly with
support for various substitution strings, such as [QUERY], [AUTH_KEY],
[MATURITY], [GODLIKE], etc.
I pulled the common substitution code out into a new static method,
LLWeb::expandURLSubstitutions(). This provides support for common
strings like [VERSION], [CHANNEL], [LANGUAGE], [OS], etc. The Help and
Home sidetray code has been updated to use this new function, to avoid
replicating this behavior 3 times.
I also cleaned up the app_settings/settings.xml file and removed the
old search keys of: SearchURLDefault, SearchURLQuery, and
SearchURLSuffix2.
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Added bottom_pad attribute to widgets/button.xml and removed old
LLBUTTON_VPAD global and ButtonVPad saved setting.
Reviewed with Richard.
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This change bumps the queue sizes way up, because we
think that the "isInterestingEnough()" call will prevent
loading more media data than we think is necessary.
Still need to implement it in LLVOVolume, though
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This is a fairly major change that addresses the issue of an object
with constantly-updating media. Before, that object would be put
into our single queue and sorted to a particular spot, and since it
continuously updates, it would "always be there". That means that
nothing "behind" it would ever get serviced.
This change introduces two queues for each MDC: one is the same
"sorted" queue as before, and the other is unsorted, and
"round-robins". New objects go into the sorted queue, objects
whose media we already know about get put into the unsorted queue.
The two queues are interleaved when serviced (one then the other is
serviced -- if one is empty we try the other -- until they are both
drained).
The round-robin queue works a little differently: after an item is
fetched from that queue (remember this would be an item we already
know about), that request is marked and put back at the end of the
queue. If that object gets a UDP update while in the queue, that mark
is "cleared". When it gets to the front of the queue again, if it
still marked, it is thrown away. If it is not marked, it is fetched,
and again marked and put at the end. This makes the queue
self-limiting in how big it can get.
I have also made some other changes:
- The sorting comparator now just delegates to the object for its
"interest" calculation. A higher value = more interesting.
LLVOVolume now uses its PixelArea for its "interest" calculation,
which seems apparently better (the prior distance calculation was
wrong anyway).
- The score is cached before the sort operation is performed, so that
it won't be expensive to sort
- Now, the media version that is fetched is saved in the LLVOVolume,
and we do not update if it is not newer (this is not very
useful...yet.)
- I've introduced hard limits (settable by debug settings) on the size
of the queues. The sorted queue will be culled (after sort) to that
count. NOTE: this will probably get removed in a later checkin, as
I've already gotten feedback that this is not desirable
- I've reorganized LLMediaDataClient so it makes more sense.
- I've made the request object a little smaller, so the queue won't take up so
much memory (more work could be done here)
- Added a unit test for the two-queue case (though more tests are needed!)
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--HG--
branch : product-engine
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Added more cleanup to the reset_login call.
Added new settings to control UseCircuitCode message timeouts to allow testing of this failure.
Reviewed by Richard
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--HG--
branch : product-engine
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--HG--
branch : product-engine
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and stacking.
Improved functionality, cleaned code.
--HG--
branch : product-engine
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http://jira.secondlife.com/browse/EXT-1673
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The URL for the Home side panel is now specified via a new
"HomeSidePanelURL" string in app_settings/settings.xml. This
string supports the following substitutions:
CHANNEL = the channel name for the viewer
VERSION = the full version string for the viewer
LANGUAGE = the current language set in the viewer
AUTH_KEY = the authentication key (see below)
The authentication key is an optional string that is read from the
dictionary of strings returned by login.cgi. If login.cgi returns a
key called "home_sidetray_token", then the value of that key is used
for the AUTH_KEY substitution. This lets the server provide a piece of
blind data that can be passed to the Home panel web page to support
authentication. The viewer does not interpret the token in any way.
This change adds a new module, llviewerhome.{cpp|h} to contain the
model functionality, used by the view module, llpanelhome.{cpp|h}.
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and stacking.
--HG--
branch : product-engine
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ParcelMediaAutoPlayEnable flag.
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--HG--
branch : product-engine
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--HG--
branch : product-engine
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fields.
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http://jira.secondlife.com/browse/EXT-1621
http://jira.secondlife.com/browse/EXT-1669
http://jira.secondlife.com/browse/EXT-1671
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Eliminated UILineEditorHPad and added 2 px of padding to all custom line
editors.
EXT-1735 Show parcel property icons
Review with Leyla pending
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Added new LLAgentUI location format, renamed unclear old one
Renamed ShowCoordinatesOption to NavBarShowCoordinates
Extended LLLocationInputCtrl to show icons.
Reviewed with Rick
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history style (widget-less))
--HG--
branch : product-engine
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--HG--
branch : avatar-pipeline
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Should resolve EXT-2499 EXT-2522 EXT-2514
Consider turning back on for Viewer 2.1 and tuning.
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--HG--
branch : avatar-pipeline
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getting purged.
Significantly reduced spurrious warnings and delition of non sin-based texture fetch comptabable sided cache files.
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Enabled CPU limit setting by default (set to 100% of 1 CPU).
Lowered default limits on plugin priorities: 2 normal+, 4 low, 8 total.
Limit on total number of instances now only applies to inworld media -- media instances in the UI (such as the help browser and search) don't count toward the limit. UI media will still bump inworld media down from normal/low priority, though.
Several improvements to plugin manager debug code in the nearby media list.
Don't load unloaded instances that are at PRIORITY_SLIDESHOW or PRIORITY_HIDDEN (they don't get unloaded, they just won't be loaded unless they're at higher priority).
Added LLViewerMediaImpl::isPlayable(), which indicates whether an instance would be loaded if it were high enough in the priority list (taking into account autoplay and current load state). Priority algorithm now takes this into account.
Fixed a couple of issues with approximate texture interest calculation and its use in setting priorities.
Adjusted sleep times on low and normal priorities to be more friendly.
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