Age | Commit message (Collapse) | Author |
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transform so we can store the environment intensity in the blue channel.
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map alpha.
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approximation in light curves. Fix fresnel math.
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remove banding and not break all shiny objects.
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bundle:d:\code\viewer-interesting+c:\users\richard\appdata\local\temp\thg.sp0eps\ssh__richard@hg.lindenlab.com_richard_viewer-interesting-metrics_5o81ck.hg
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Reviewed by Graham
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against the OS X 10.7 SDK and up.
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automatically visually mutes avatars above a certain threshold (adjusted by Avatar Mesh Detail Slider)
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Removed materials rendering from the bump draw pool, and reverted it to its previous state.
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implemented at this point for opaque geometry.
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Most of the merge was clean, a couple conflicts.
Brought over a couple patches manually for llpolymesh.
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pixel differences
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differences
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are enabled.
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enabled.
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