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2024.09-ExtraFPS
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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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Author
2022-09-13
Merge branch 'DRTVWR-559' of ssh://bitbucket.org/lindenlab/viewer into DRTVWR...
Dave Parks
2022-09-13
SL-17701 WIP -- Cleanup/refactor PBR lighting implementation and get parity b...
Dave Parks
2022-09-13
SL-17701 - fix typo in shader affecting mac
Howard Stearns
2022-09-12
SL-18095 Add tangents to mesh assets so we can calculate mikktspace tangents ...
Dave Parks
2022-09-12
Merge branch 'DRTVWR-559' of ssh://bitbucket.org/lindenlab/viewer into DRTVWR...
Dave Parks
2022-09-12
SL-18095 WIP -- Use meshoptimizer to re-weld and cache optimize after generat...
Dave Parks
2022-09-12
SL-17701: PBR: Tweak lighting in alpha blending
Ptolemy
2022-09-11
SL-17701: PBR: Fix alpha blended objects not receving Sun shadow.
Ptolemy
2022-09-09
SL-18095 WIP -- Allow mikktspace generator to add more vertices (skip re-weld...
Dave Parks
2022-09-09
Merged in SL-17967 (pull request #1113)
Howard Stearns
2022-09-09
SL-17701: PBR: Fix light color space in alpha shader
Ptolemy
2022-09-09
Merge branch 'DRTVWR-559' of bitbucket.org:lindenlab/viewer into DRTVWR-559
Ptolemy
2022-09-09
SL-17701: PBR: Work in progress alpha blending
Ptolemy
2022-09-08
SL-18095 WIP -- Add Mikktspace tangent generation for PBR materials and switc...
Dave Parks
2022-09-06
SL-18096 WIP -- partial support for double sided rendering. Shadow map and p...
Dave Parks
2022-09-04
Fix impostor lighting and rendering after PBR changes to rendering pipeline
Rye Mutt
2022-09-02
DRTVWR-559: PBR: Cleanup
Ptolemy
2022-09-02
DRTVWR-559: PBR: Maintain slightly higher quality of normals from normal map
Ptolemy
2022-09-02
SL-17701: PBR: Add support for gltf Alpha MASK (cutoff)
Ptolemy
2022-09-02
DRTVWR-559: PBR: Show sun in specular spotlight relfection
Ptolemy
2022-09-02
Merge branch 'DRTVWR-559' of bitbucket.org:lindenlab/viewer into DRTVWR-559
Ptolemy
2022-09-02
SL-18082: PBR: Fix spotlight color and seam
Ptolemy
2022-09-01
SL-17967 - block layout binding acceptable to apple
Howard Stearns
2022-09-01
Use an SRGB buffer for initial reflection map capture for proper linear sampling
Rye Mutt
2022-09-01
Merge branch 'DRTVWR-559' of bitbucket.org:lindenlab/viewer into SL-17967
Howard Stearns
2022-08-31
DRTVWR-559: PBR: Cleanup distance attenuation calcs
Ptolemy
2022-08-31
SL-17975: PBR: Don't process point light if outside light radius
Ptolemy
2022-08-31
DRTVWR-559: PBR: Cleanup: Don't do redundant dot(n,l) calc
Ptolemy
2022-08-31
SL-17975: PBR: Fix point light popping
Ptolemy
2022-08-31
DRTVWR-559: PBR: Disable PBR bloom
Ptolemy
2022-08-31
SL-17703: Fix merge
Ptolemy
2022-08-30
SL-17703: PBR: Fix albedo being in wrong color space, add support for debug d...
Ptolemy
2022-08-30
SL-18055 Fix for soft cube maps on chrome (don't clamp roughness value)
Dave Parks
2022-08-30
SL-17705 AMD compatibility -- use a specific LoD of irradiance map to avoid b...
Dave Parks
2022-08-30
Merge branch 'DRTVWR-559' of bitbucket.org:lindenlab/viewer into initscapade
Howard Stearns
2022-08-29
SL-17703: PBR: Fix default OMR if pbr shader compiled sans HAS_SPECULAR_MAP
Ptolemy
2022-08-29
Merge branch 'DRTVWR-559' of bitbucket.org:lindenlab/viewer into SL-17967
Howard Stearns
2022-08-26
SL-17703: PBR: revert dc8773ff, tweak sunlight albedo to be darker
Ptolemy
2022-08-26
SL-17766: PBR: Remove redundant misc. dot() calculations
Ptolemy
2022-08-26
DRTVWR-559: PBR: Cleanup
Ptolemy
2022-08-26
DRTVWR-559: Cleanup: Preserve note about legacy dist_atten magic number
Ptolemy
2022-08-26
DRTVWR-559: PBR: Cleanup debug
Ptolemy
2022-08-26
SL-17703: PBR: Fix albedo being washed out due to wrong color space.
Ptolemy
2022-08-26
Merge branch 'brad/opengl-core-profile-mac' of bitbucket.org:lindenlab/viewer...
Howard Stearns
2022-08-26
SL-17967 - review comments
Howard Stearns
2022-08-25
SL-17967 - .glsl typos. No we get pink PBR!
Howard Stearns
2022-08-25
SL-17703: PBR: Tweak sunlight scaling to better match Substance 3D Stager, do...
Ptolemy
2022-08-25
SL-17967 compiles and runs by avoiding the features
Howard Stearns
2022-08-25
SL-17702: PBR: Fix light bleed out of range
Ptolemy
2022-08-24
SL-17703: PBR: Convert sunlight color in sRGB to Linear due to EEP/Windlight.
Ptolemy
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