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path: root/indra/newview/app_settings/shaders
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2022-07-05SL-17682: PBR: Fix occlusion debug output to match glTF Sample ViewerPtolemy
2022-07-05SL-17682: PBR: Fix debug fresnel roughness output to match glTF Sample ViewerPtolemy
2022-07-05SL-17682: PBR: Fix debug BRDF uv output to match glTF Sample ViewerPtolemy
2022-07-05SL-17682: PBR: Fix debug normal output to match glTF Sample ViewerPtolemy
2022-07-01SL-17682: PBR: Fix spec reflection being blown outPtolemy
2022-07-01SL-17682: PBR: Group IBL Spec and Diffuse debug flagsPtolemy
2022-07-01SL-17682: PBR: Cleanup EMS_FMS debug namePtolemy
2022-07-01SL-17682: PBR: Cleanup FE_LAMBERT debug namePtolemy
2022-07-01SL-17682: PBR: Fix irradiance to use amblitPtolemy
2022-07-01SL-17682: Cleanup GGX flagsPtolemy
2022-06-30SL-17682: Fix diffuse, and emissive being in sRGB which also fixes fresnelRPtolemy
2022-06-29SL-17274: PBR: Add spec weight debuggingPtolemy
2022-06-29SL-17274: PBR: Group diffuse debuggingPtolemy
2022-06-29SL-17274: PBR: Fix EMS being zero when using GGX approximationPtolemy
2022-06-29SL-17274: PBR: Add c_diff and fix kDiffusePtolemy
2022-06-29SL-17274: Cleanup order of diffuse debug flagsPtolemy
2022-06-29SL-17274: Add reflection dir debuggingPtolemy
2022-06-29SL-17274: Fix typoPtolemy
2022-06-29SL-17274: Simplify occlusion and make not about future occlusion_strengthPtolemy
2022-06-29SL-17274: Fix typo in reference to SL-14035Ptolemy
2022-06-28SL-17274: PBR: Cleanup alignmentPtolemy
2022-06-28SL-17274 PBR: Cleanup: Alphabetize and categorize debugging flagsPtolemy
2022-06-28SL-17274: PBR: Cleanup: Put primary channels ↵Ptolemy
Diffuse,Emissive,Metal,Occlusion,Roughness first
2022-06-28SL-17274: PBR: Fix reflectionPtolemy
2022-06-28SL-17274: PBR: Add EmissivePtolemy
2022-06-28Add emissiveRect to softenLightF.glslDave Parks
2022-06-28SL-17274: PBR: Add occlusionPtolemy
2022-06-28SL-17274: PBR: Add kSpec debuggingPtolemy
2022-06-28SL-17274: PBR: Cleanup dot() vertex2cameraPtolemy
2022-06-28SL-17274: PBR: Add kDiffuse debuggingPtolemy
2022-06-28SL-17274: PBR: Remove manual debugPtolemy
2022-06-28SL-17274: PBR: Add reflect0 debuggingPtolemy
2022-06-28SL-17274: PBR: Add reflection vecPtolemy
2022-06-28SL-17274: PBR: Move amblit to before PBR shadingPtolemy
2022-06-28SL-17274: PBR: Cleanup: Only calc reflectance if debuggingPtolemy
2022-06-27SL-17274: PBR: Fix IORPtolemy
2022-06-27SL-17274: Cleanup positionPtolemy
2022-06-27SL-17274: PBR: Fix v, dotTV, dotBVPtolemy
2022-06-24SL-17274: PBR: Fix typo of commit 4e1a4e80e4Ptolemy
2022-06-24SL-17274: PBR: Add note about DEBUG_PBR_NORMALPtolemy
2022-06-24SL-17274: PBR: Add DEBUG_NORMAL_RAW, DEBUG_NORMAL_OUT to PBR shaderPtolemy
2022-06-24SL-17274: PBR: Add BRDF debugPtolemy
2022-06-24SL-17274: PBR: Add roughness alpha debugPtolemy
2022-06-24Merge branch 'DRTVWR-559' of bitbucket.org:lindenlab/viewer into DRTVWR-559Ptolemy
2022-06-24SL-17274: Cleanup frag_dataPtolemy
2022-06-24SL-17274 Hook up emissive map and non-texture parameters to pbropaqueF.glslDave Parks
2022-06-24fix DRTVWR-559 mac build coding policy error for missing newline at EOFBrad Kittenbrink
2022-06-23SL-17653 Fix writing of PBR materials to gbuffer.Dave Parks
2022-06-23SL-17274: Add WIP PBR ShaderPtolemy
2022-06-23SL-17274: Fix shaders to use normal and spec mapsPtolemy