Age | Commit message (Collapse) | Author |
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https://bitbucket.org/lindenlab/viewer-development-materials
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https://bitbucket.org/lindenlab/viewer-development-materials
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breakage in shaders from Mac changes
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https://bitbucket.org/lindenlab/viewer-development-materials
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https://bitbucket.org/lindenlab/viewer-development-materials
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distance falloff is still soft
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bit of extra work (in progress).
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default spec color (real source of NORSPEC-94, I think)
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transform so we can store the environment intensity in the blue channel.
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map alpha.
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approximation in light curves. Fix fresnel math.
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remove banding and not break all shiny objects.
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Reviewed by Graham
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against the OS X 10.7 SDK and up.
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automatically visually mutes avatars above a certain threshold (adjusted by Avatar Mesh Detail Slider)
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