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path: root/indra/newview/app_settings/shaders
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2011-05-12SH-1521 update -- Lighting and Shadows grayed out on macLeslie Linden
* Disabled SSAO on macs with 8 or less texture units. * Slight cleanup of sunlight fragment shaders to remove unused texture units. Reviewed by davep
2011-05-10SH-1521 FIX -- Lighting and Shadows grayed out on macLeslie Linden
* Modified mac feature table to bring it up to date with latest renderer features including deferred rendering * Changed mac AGL pixel format to no longer allow it to revert to software rendering when shader compilation errors occur. * Fixed up various GLSL shader compilation warnings and errors that came up as a result of the above changes. * Changed initial conditions for the "hardware skinning" checkbox on the preferences floater so it can be modified before login on machines that support avatar vertex programs. * Removed unused avatarAlphaF.glsl files Reviewed by davep
2011-05-06SH-1521 Potential fix for shadows not working on mac.Dave Parks
2011-05-04SH-1455 Faster, better, more reliable disabling of DoF effect when edit menu ↵Dave Parks
is open and when effect is opted out of.
2011-05-04CTS-537 Apply tweak from Tofu Buzzard.Dave Parks
2011-04-25SH-1427 Fix for alpha objects not getting the right light curves when ↵Dave Parks
deferred rendering enabled.
2011-04-15SH-1374 Integrate bokeh depth of field effect from Tofu, but preserve edge ↵Dave Parks
detection.
2011-04-15mergeDave Parks
2011-03-21Get rid of ugly seam at near/far focal planes.Dave Parks
2011-03-20undo another local change.Tofu Buzzard
2011-02-14mergeTofu Buzzard
2011-02-14SH-547 Fix for rigged attachments being invisible in impostors and fix for ↵Dave Parks
impostors not working with lighting and shadows enabled.
2011-02-10mergeTofu Buzzard
2011-02-10SH-958 Fix for entire scene being in shadow when shadows + SSAO disabled but ↵Dave Parks
"Lighting and Shadows" enabled.
2011-02-08mergeTofu Buzzard
2011-02-08Reduce number of potential joints in a rigged mesh to 32 for backwards ↵Dave Parks
compatibility with ATI X1950
2011-01-30dither compat tweakTofu Buzzard
2011-01-22remove some unused depth samplings.Tofu Buzzard
(transplanted from a38a7ea07c52aafbd4305f96d715201a35d86726)
2011-01-22HACK to make deferred imposters more-or-less work.Tofu Buzzard
(transplanted from e41d116728dd1e453273047ba7fde9455a1811d4)
2011-01-21adjust SSAO towards a stronger, darker effect curveTofu Buzzard
(transplanted from 4b7066a9a309fa82727c0b403cc6f20720077dc0)
2011-01-16FIX VWR-24509 Fix SSAO speckling artifacts at distance, re-enable distant SSAOTofu Buzzard
followup - remove the distance limiting, re-enabling distant SSAO. (transplanted from d11eafacb2609537905718fa559e81b53e6740f8)
2011-01-16FIX VWR-24509 Fix SSAO speckling artifacts at distance, re-enable distant SSAOTofu Buzzard
(transplanted from ef938dea0504b12fcf802f38fcf5457ba566c468)
2010-12-30Automated merge up from viewer-developmentLoren Shih
2010-12-29SH-702 Broken Window: rename shader_heirarchy.txt to shader_hierarchy.txtLoren Shih
Trivial rename (file is an unused doc file).
2010-12-15CTS-411 edge ghosting in deferred rendering (w/shadows and shadow smoothing ↵Tofu Buzzard
enabled) (transplanted from c698ce37c0502597aafc75fcf9c37ff2970b7faf) (transplanted from ae92e806703a0c03ec2ab76d74906c7465285aaf)
2010-12-10DoF tweaks -- reviewed by Falcon.Dave Parks
2010-12-03DoF tweaks -- halo hiding, etc.Dave Parks
2010-11-30Ditch fake anti-aliasing for deferred rendering.Dave Parks
2010-11-30Far focal plane blur attenuation tweak.Dave Parks
2010-11-29Tweak DoF bloom gradient.Dave Parks
2010-11-24Depth of Field whenever "Lighting and Shadows" is enabled and ↵Dave Parks
global-illumination is not (experimental).
2010-11-21Fake anti-aliasing for deferred rendering as an alternative to real ↵Dave Parks
anti-aliasing.
2010-10-20Fix for broken shadows on rigged attachments when attachment penetrates ↵Dave Parks
shadow frustum near clip plane.
2010-10-06ATI compatibility passDave Parks
2010-08-30pull internationalization fixes from faulty splitOz Linden
2010-08-24Update GLSL shader sources to current $LicenseInfo$ standard.Nat Goodspeed
See https://wiki.lindenlab.com/wiki/License_Substitution for details.
2010-08-24Backed out changeset c3d41f18ce2bTofu Linden
back-out the back-out for this branch. yay.
2010-08-24Backed out changeset a62bf7c0af21Tofu Linden
Backing out this merge that I pushed (prematurely) to the wrong place.
2010-08-31mergeDave Parks
2010-08-26Add missing files from viewer-experimentalDave Parks
2010-05-12Fix for fullbright bump not working in deferred render.Dave Parks
Fix for shadow artifacts around split frusta. Tweak for shadow aliasing with projectors. Fix for crash on exit in mesh thread. (transplanted from 6dcf09cd3e524016c8130a0c8af3d9fc95f2d411)
2010-05-11add an accidentally-dropped normalize from the bf541483d907 / normpacking-rejigTofu Linden
(transplanted from 9e23eb15550830b5efe1012c8169339931ec5f32)
2010-05-11add an accidentally-dropped normalize from the bf541483d907 / normpacking-rejigTofu Linden
2010-05-11EXT-7225 Fix for busted projector shadows under certain settings.Dave Parks
(transplanted from 63218c79aa5670331235d3fde25de4a595991460)
2010-05-09Rejig deferred normal-map packing a little, to double its accuracy for free.Tofu Linden
(transplanted from bf541483d9074c18c6d4f4bd19caf0de82013cbf)
2010-05-12Fix for fullbright bump not working in deferred render.Dave Parks
Fix for shadow artifacts around split frusta. Tweak for shadow aliasing with projectors. Fix for crash on exit in mesh thread.
2010-05-11EXT-7225 Fix for busted projector shadows under certain settings.Dave Parks
2010-05-10mergeDave Parks
2010-05-10Fix for wierd triangle shadow bug and fix for ATI hating deferred rendering.Dave Parks
2010-05-09Rejig deferred normal-map packing a little, to double its accuracy for free.Tofu Linden