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path: root/indra/newview/app_settings/shaders
AgeCommit message (Expand)Author
2022-09-12SL-17701: PBR: Tweak lighting in alpha blendingPtolemy
2022-09-11SL-17701: PBR: Fix alpha blended objects not receving Sun shadow.Ptolemy
2022-09-09Merged in SL-17967 (pull request #1113)Howard Stearns
2022-09-09SL-17701: PBR: Fix light color space in alpha shaderPtolemy
2022-09-09Merge branch 'DRTVWR-559' of bitbucket.org:lindenlab/viewer into DRTVWR-559Ptolemy
2022-09-09SL-17701: PBR: Work in progress alpha blendingPtolemy
2022-09-08SL-18095 WIP -- Add Mikktspace tangent generation for PBR materials and switc...Dave Parks
2022-09-06SL-18096 WIP -- partial support for double sided rendering. Shadow map and p...Dave Parks
2022-09-04Fix impostor lighting and rendering after PBR changes to rendering pipelineRye Mutt
2022-09-02DRTVWR-559: PBR: CleanupPtolemy
2022-09-02DRTVWR-559: PBR: Maintain slightly higher quality of normals from normal mapPtolemy
2022-09-02SL-17701: PBR: Add support for gltf Alpha MASK (cutoff)Ptolemy
2022-09-02DRTVWR-559: PBR: Show sun in specular spotlight relfectionPtolemy
2022-09-02Merge branch 'DRTVWR-559' of bitbucket.org:lindenlab/viewer into DRTVWR-559Ptolemy
2022-09-02SL-18082: PBR: Fix spotlight color and seamPtolemy
2022-09-01SL-17967 - block layout binding acceptable to appleHoward Stearns
2022-09-01Use an SRGB buffer for initial reflection map capture for proper linear samplingRye Mutt
2022-09-01Merge branch 'DRTVWR-559' of bitbucket.org:lindenlab/viewer into SL-17967Howard Stearns
2022-08-31DRTVWR-559: PBR: Cleanup distance attenuation calcsPtolemy
2022-08-31SL-17975: PBR: Don't process point light if outside light radiusPtolemy
2022-08-31DRTVWR-559: PBR: Cleanup: Don't do redundant dot(n,l) calcPtolemy
2022-08-31SL-17975: PBR: Fix point light poppingPtolemy
2022-08-31DRTVWR-559: PBR: Disable PBR bloomPtolemy
2022-08-31SL-17703: Fix mergePtolemy
2022-08-30SL-17703: PBR: Fix albedo being in wrong color space, add support for debug d...Ptolemy
2022-08-30SL-18055 Fix for soft cube maps on chrome (don't clamp roughness value)Dave Parks
2022-08-30SL-17705 AMD compatibility -- use a specific LoD of irradiance map to avoid b...Dave Parks
2022-08-30Merge branch 'DRTVWR-559' of bitbucket.org:lindenlab/viewer into initscapadeHoward Stearns
2022-08-29SL-17703: PBR: Fix default OMR if pbr shader compiled sans HAS_SPECULAR_MAPPtolemy
2022-08-29Merge branch 'DRTVWR-559' of bitbucket.org:lindenlab/viewer into SL-17967Howard Stearns
2022-08-26SL-17703: PBR: revert dc8773ff, tweak sunlight albedo to be darkerPtolemy
2022-08-26SL-17766: PBR: Remove redundant misc. dot() calculationsPtolemy
2022-08-26DRTVWR-559: PBR: CleanupPtolemy
2022-08-26DRTVWR-559: Cleanup: Preserve note about legacy dist_atten magic numberPtolemy
2022-08-26DRTVWR-559: PBR: Cleanup debugPtolemy
2022-08-26SL-17703: PBR: Fix albedo being washed out due to wrong color space.Ptolemy
2022-08-26Merge branch 'brad/opengl-core-profile-mac' of bitbucket.org:lindenlab/viewer...Howard Stearns
2022-08-26SL-17967 - review commentsHoward Stearns
2022-08-25SL-17967 - .glsl typos. No we get pink PBR!Howard Stearns
2022-08-25SL-17703: PBR: Tweak sunlight scaling to better match Substance 3D Stager, do...Ptolemy
2022-08-25SL-17967 compiles and runs by avoiding the featuresHoward Stearns
2022-08-25SL-17702: PBR: Fix light bleed out of rangePtolemy
2022-08-24SL-17703: PBR: Convert sunlight color in sRGB to Linear due to EEP/Windlight.Ptolemy
2022-08-24SL-17702: PBR: Document lights are in linear from C++ sidePtolemy
2022-08-24DRTVWR-559: CleanupPtolemy
2022-08-24SL-17702: PBR: Use legacy attenuation for point lightsPtolemy
2022-08-24SL-17702: PBR: Optimize BRDF diffusePtolemy
2022-08-24SL-17703: PBR: Add debug ability to turn sun/off, view sun contribPtolemy
2022-08-24SL-17766: PBR: Refactor to use initMaterial() instead of duplicating material...Ptolemy
2022-08-23SL-17703: PBR: Use BRDF for sun/moon diffuse and specularPtolemy