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AgeCommit message (Expand)Author
4 daysShadow options in the graphics advanced panelmobserveur
6 daysMerge tag 'Second_Life_Release#4e80ec7e-2025.03' into 2025.03Erik Kundiman
6 daysMerge tag 'Second_Life_Release#8eff224c-2025.03' into 2025.03Erik Kundiman
8 daysDisable shoreline fade. (#3811)Jonathan "Geenz" Goodman
10 daysReadd probe count setting (#3793)Jonathan "Geenz" Goodman
13 daysMerge tag 'Second_Life_Release#0ec9bfaa-2025.03' into 2025.03Erik Kundiman
13 daysDynamic Probe Allocation (#3787)Jonathan "Geenz" Goodman
13 daysMerge tag 'Second_Life_Release#895a6739-2025.03' into 2025.03Erik Kundiman
13 daysMerge branch 'main' into 2025.03Erik Kundiman
2025-03-11#3409 Make maximum probe count adjustable. (#3709)Jonathan "Geenz" Goodman
2025-03-09Comment out sampleReflectionProbesLegacy redeclarationErik Kundiman
2025-03-06Merge remote-tracking branch 'secondlife/release/2025.03' into 2025.03Erik Kundiman
2025-03-06Merge commit '8c1f00eebc6863c39d0143aeb7e37c68459d454f' into 2025.03Erik Kundiman
2025-03-06Quick fix for water exclusion. (#3666)Jonathan "Geenz" Goodman
2025-03-05Hide shoreline fade behind a shader variant. (#3665)Jonathan "Geenz" Goodman
2025-03-05AMD NaN and inf propagation mitigation - #3663 (#3664)Jonathan "Geenz" Goodman
2025-03-05Merge remote-tracking branch 'secondlife/release/2024.12-ForeverFPS' into 202...Erik Kundiman
2025-02-24Backout minimal+ change.Jonathan "Geenz" Goodman
2025-02-23Quick fix for null pointer in LLDrawPoolWaterJonathan "Geenz" Goodman
2025-02-23CleanupJonathan "Geenz" Goodman
2025-02-22Accidental double linearization, try roughness ^2 for water punctual light.Jonathan "Geenz" Goodman
2025-02-18Merge commit '0679cbdec89fbd3ec470768bdf469f6a1d326859' into tmpErik Kundiman
2025-02-18#3557 Waves not applying without Transparent WaterAndrey Kleshchev
2025-02-11Additional water fixes and tweaks. (#3524)Jonathan "Geenz" Goodman
2025-02-07Water Exclusion Surfaces (#3517)Jonathan "Geenz" Goodman
2025-02-06Add some haze to the distance on water. (#3508)Jonathan "Geenz" Goodman
2025-01-30#3456 Water improvements to get us closer to 6.6.17 (#3490)Jonathan "Geenz" Goodman
2025-01-20Merge remote-tracking branch 'secondlife/release/2024.12-ForeverFPS' into 202...Erik Kundiman
2025-01-09Fix world going black and white in certain locations on apple gpu (#2558)Rye
2025-01-02#3326 Skip ambient probe sampling when we're in classic mode. Ensure that ou...Jonathan "Geenz" Goodman
2024-12-11Merge remote-tracking branch 'secondlife/release/2024.09-ExtraFPS' into 2024....Erik Kundiman
2024-12-10#3234 Fix for slightly transparent objects negating colors (#3259)Dave Parks
2024-12-06Merge remote-tracking branch 'secondlife/release/2024.09-ExtraFPS' into 2024....Erik Kundiman
2024-12-03Additional tweaks to get skies closer to 6.6.17 in classic mode. (#3202)Jonathan "Geenz" Goodman
2024-11-27Merge remote-tracking branch 'secondlife/release/2024.09-ExtraFPS' into 2024....Erik Kundiman
2024-11-26#3157 Fix alpha not having ambient lighting on low. (#3162)Jonathan "Geenz" Goodman
2024-11-26Merge branch 'main' into 2024.09-ExtraFPSErik Kundiman
2024-11-26Merge remote-tracking branch 'secondlife/release/2024.09-ExtraFPS' into 2024....Erik Kundiman
2024-11-25Drop emissive on old Intel GPUs (#3110)Jonathan "Geenz" Goodman
2024-11-22More of making operands consistently floatErik Kundiman
2024-11-21More of making operands consistently floatErik Kundiman
2024-11-20Merge remote-tracking branch 'secondlife/release/2024.09-ExtraFPS' into 2024....Erik Kundiman
2024-11-19brad/2744 handle shader errors (#3105)Brad Linden
2024-11-13Merge remote-tracking branch 'secondlife/release/2024.09-ExtraFPS' into 2024....Erik Kundiman
2024-11-122590 mac intel and radeon pro 5300m horrible fps 2 (#3030)Dave Parks
2024-10-18Merge remote-tracking branch 'secondlife/release/2024.09-ExtraFPS' into 2024....Erik Kundiman
2024-10-12Revert "Rename uniform vec4 color to color4"secretfoxtail
2024-10-12Revert "More renaming color to color4"secretfoxtail
2024-10-12Revert "More renaming color to color4"secretfoxtail
2024-10-08More renaming color to color4Erik Kundiman