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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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class3
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2022-07-01
SL-17682: PBR: Fix irradiance to use amblit
Ptolemy
2022-07-01
SL-17682: Cleanup GGX flags
Ptolemy
2022-06-30
SL-17682: Fix diffuse, and emissive being in sRGB which also fixes fresnelR
Ptolemy
2022-06-29
SL-17274: PBR: Add spec weight debugging
Ptolemy
2022-06-29
SL-17274: PBR: Group diffuse debugging
Ptolemy
2022-06-29
SL-17274: PBR: Fix EMS being zero when using GGX approximation
Ptolemy
2022-06-29
SL-17274: PBR: Add c_diff and fix kDiffuse
Ptolemy
2022-06-29
SL-17274: Cleanup order of diffuse debug flags
Ptolemy
2022-06-29
SL-17274: Add reflection dir debugging
Ptolemy
2022-06-29
SL-17274: Fix typo
Ptolemy
2022-06-29
SL-17274: Simplify occlusion and make not about future occlusion_strength
Ptolemy
2022-06-29
SL-17274: Fix typo in reference to SL-14035
Ptolemy
2022-06-28
SL-17274: PBR: Cleanup alignment
Ptolemy
2022-06-28
SL-17274 PBR: Cleanup: Alphabetize and categorize debugging flags
Ptolemy
2022-06-28
SL-17274: PBR: Cleanup: Put primary channels Diffuse,Emissive,Metal,Occlusion...
Ptolemy
2022-06-28
SL-17274: PBR: Fix reflection
Ptolemy
2022-06-28
SL-17274: PBR: Add Emissive
Ptolemy
2022-06-28
Add emissiveRect to softenLightF.glsl
Dave Parks
2022-06-28
SL-17274: PBR: Add occlusion
Ptolemy
2022-06-28
SL-17274: PBR: Add kSpec debugging
Ptolemy
2022-06-28
SL-17274: PBR: Cleanup dot() vertex2camera
Ptolemy
2022-06-28
SL-17274: PBR: Add kDiffuse debugging
Ptolemy
2022-06-28
SL-17274: PBR: Remove manual debug
Ptolemy
2022-06-28
SL-17274: PBR: Add reflect0 debugging
Ptolemy
2022-06-28
SL-17274: PBR: Add reflection vec
Ptolemy
2022-06-28
SL-17274: PBR: Move amblit to before PBR shading
Ptolemy
2022-06-28
SL-17274: PBR: Cleanup: Only calc reflectance if debugging
Ptolemy
2022-06-27
SL-17274: PBR: Fix IOR
Ptolemy
2022-06-27
SL-17274: PBR: Fix v, dotTV, dotBV
Ptolemy
2022-06-24
SL-17274: PBR: Add note about DEBUG_PBR_NORMAL
Ptolemy
2022-06-24
SL-17274: PBR: Add BRDF debug
Ptolemy
2022-06-24
SL-17274: PBR: Add roughness alpha debug
Ptolemy
2022-06-23
SL-17274: Add WIP PBR Shader
Ptolemy
2022-06-23
Merged DRTVWR-559 into SL-17274_gbuffer_flags
Michael Pohoreski
2022-06-23
Merged DRTVWR-559 into SL-17274_view_dir
Michael Pohoreski
2022-06-22
SL-17600 Proper irradiance probes.
Dave Parks
2022-06-21
SL-17274: Remove hard-coded magic number checking if G-Buffer flag is set
Ptolemy
2022-06-21
SL-17274 Cleanup hard-coded gbuffer atmos flag for softenlight
Ptolemy
2022-06-21
SL-17600 WIP -- Proper radiance maps (not just mipped cubemaps).
Dave Parks
2022-06-21
SL-17274: Add view_dir uniform
Ptolemy
2022-06-10
SL-17574 Fix for box probes not applying.
Dave Parks
2022-06-10
SL-17574 Add probe detail combo box to advanced graphics preferences. Fix sp...
Dave Parks
2022-06-03
SL-17285 Build fix take two.
Dave Parks
2022-06-03
SL-17285 Build fix (coding policy needs last line to be blank).
Dave Parks
2022-06-02
SL-17285 Add proper reflection probe support to LLVOVolume, LLPrimitive, and ...
Dave Parks
2022-05-24
SL-17472 Add checkbox to preferences for enabling "PBR" that uses "class3" de...
Dave Parks
2021-02-09
DRTVWR-525 housekeeping: delete unused shader file
Dave Houlton
2021-01-19
SL-13629, reconstruct rainbow lookup coord to reduce interior banding
Dave Houlton
2021-01-13
SL-13629 Modify texcoord to reverse rainbow color order
Dave Houlton
2020-03-25
Fix for class2/softenLightF.glsl not matching class1/softenLightF.glsl
Runitai Linden
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