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2024.09-ExtraFPS
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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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Author
2023-04-21
DRTVWR-559 Don't use automatic probes on water (fixes lots of visual artifacts)
RunitaiLinden
2023-04-18
DRTVWR-559 Add control for automatic reflection probes to advanced preference...
RunitaiLinden
2023-04-14
DRTVWR-559 Balance night scenes against release, nudge glow down a smidge, re...
RunitaiLinden
2023-04-12
SL-19569 Don't reset probes when crossing parcel borders (whoops) and tone do...
RunitaiLinden
2023-04-12
DRTVWR-559 Fix for burn-in on legacy gloss materials.
Dave Parks
2023-04-11
DRTVWR-559 Make sunlight specular consistent with pointlight specular.
Dave Parks
2023-04-11
SL-19564 Add missing legacy_adjust
Dave Parks
2023-04-11
SL-19564 Rebalance exposure and sky. Hack legacy diffuse map saturation and ...
RunitaiLinden
2023-04-07
SL-19538 Remove clouds from irradiance maps and don't conflate max probe samp...
Dave Parks
2023-04-06
SL-19538 Followup -- scrub all possible sources of NaNs, make dynamic exposur...
Dave Parks
2023-04-05
SL-19538 Followup -- tune exposure parameters and clamp local light ambiance....
RunitaiLinden
2023-04-04
SL-19538 Remove hacky ambiance scale and take the mittens off probe a… (#151)
RunitaiLinden
2023-03-31
SL-19485 Fix for sun shadows having no effect on water. Make sphere probes f...
Dave Parks
2023-03-30
DRTVWR-559 Auto exposure tuning (fix horizon).
Dave Parks
2023-03-30
DRTVWR-559 Auto exposure tuning.
Dave Parks
2023-03-30
SL-19517 Followup -- fix broken fallback probe. Adjust water brightness.
Dave Parks
2023-03-30
SL-19517 Fix for RenderReflectionProbeCount other than 256 causing black refl...
Dave Parks
2023-03-27
Merge branch 'DRTVWR-559' of https://github.com/secondlife/viewer into DRTVWR...
Jonathan "Geenz" Goodman
2023-03-27
Fix up the graphics setting detection
Jonathan "Geenz" Goodman
2023-03-27
SL-19477 Remove angular attenuation from sphere probe weight to fix harsh ind...
Dave Parks
2023-03-22
DRTVWR-559 Quality pass -- Fix sky banding, fix off-by-one-mip in reflection ...
Dave Parks
2023-03-10
This corrects tangents on blinn-phong surfaces to use proper mikkt calculatio...
Rye Mutt
2023-03-10
Fix alpha blended blinn-phong glossiness in punctual lights and glossy env ap...
Rye Mutt
2023-03-02
SL-19281 Post review cleanup.
Dave Parks
2023-03-02
SL-19281 Unify handling of haze and gamma between fullbright and not and move...
Dave Parks
2023-02-27
SL-19226 Reimplement water fresnel offset/scale, exposure balance for midday,...
Dave Parks
2023-02-27
DRTVWR-559 Fix for local lights being applied to fullbright objects.
Dave Parks
2023-02-24
DRTVWR-559 Fix for ignoring specular channel alpha for attenuation environmen...
Dave Parks
2023-02-24
SL-19212 Resurrect glare and apply to PBR materials as well (and fix color mi...
Dave Parks
2023-02-17
SL-19128 Soften the transition between manual and automatic sphere probes.
Dave Parks
2023-02-13
SL-18664 Fix for "transparent water" off causing broken horizon line.
Dave Parks
2023-02-07
SL-19147 Water quality pass. Remove gl_FragDepth writes from sky rendering (...
Dave Parks
2023-02-03
SL-19148 Decruft some forward shaders and drawpools. Fix HUDs being in wrong...
Dave Parks
2023-01-30
Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559
Dave Parks
2023-01-30
SL-19015 Bump probe resolution back to 256 by default (drop to 128 if vram < ...
Dave Parks
2023-01-30
Fix DRTVWR-559 EOL at EOF to pass coding policy checks
Brad Linden
2023-01-27
SL-19203 et al -- Integrate SSR with reflection probes, tweak probe blending....
RunitaiLinden
2023-01-24
SL-19023 Reformat SSR shaders to match style standard.
Dave Parks
2023-01-20
SL-18869 GL 3 compatibility pass and minor decruft.
Dave Parks
2023-01-19
Optimizations, decruft, and intel compatibility pass (#53)
RunitaiLinden
2022-12-19
SL-18779 Fix for water fog staying bright when sun is dark.
Dave Parks
2022-12-19
SL-18730 Dumb down water distortions to reduce appearance of brokenness.
Dave Parks
2022-12-15
SL-18782 Finishing touches on Reflection Probe Volumes display (for now).
Dave Parks
2022-12-14
SL-18782 WIP -- Functional Build->Options->Show Reflection Probe Volumes
Dave Parks
2022-12-14
SL-18782 WIP -- stub for reflection probe display.
Dave Parks
2022-11-20
Fix for SSAO not behaving properly.
Geenz Linden
2022-11-16
A few tweaks to SSR while I'm in the neighborhood.
Geenz
2022-11-14
Merged in SL-18332 (pull request #1194)
Jonathan Goodman
2022-10-19
SL-18105 Hook up render pipe directly to LLTextureEntry::mGLTFMaterial and ad...
Dave Parks
2022-10-17
Merged in SL-18340 (pull request #1158)
Sabrina Shanman
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