Age | Commit message (Expand) | Author |
---|---|---|
2022-12-19 | SL-18779 Fix for water fog staying bright when sun is dark. | Dave Parks |
2022-12-19 | SL-18730 Dumb down water distortions to reduce appearance of brokenness. | Dave Parks |
2022-10-12 | SL-18190 Remove water reflection detail combo box and reimplement "Transparen... | Dave Parks |
2022-10-10 | SL-18190 Use funky distance based error correction only on water surface (rev... | Dave Parks |
2022-10-07 | SL-18190 Move water shaders to class 3, add debug stub for underWaterF.glsl, ... | Dave Parks |