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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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2022-08-31
DRTVWR-559: PBR: Cleanup distance attenuation calcs
Ptolemy
2022-08-31
SL-17975: PBR: Don't process point light if outside light radius
Ptolemy
2022-08-31
DRTVWR-559: PBR: Cleanup: Don't do redundant dot(n,l) calc
Ptolemy
2022-08-31
SL-17975: PBR: Fix point light popping
Ptolemy
2022-08-31
DRTVWR-559: PBR: Disable PBR bloom
Ptolemy
2022-08-31
SL-17703: Fix merge
Ptolemy
2022-08-30
SL-17703: PBR: Fix albedo being in wrong color space, add support for debug d...
Ptolemy
2022-08-30
SL-18055 Fix for soft cube maps on chrome (don't clamp roughness value)
Dave Parks
2022-08-30
SL-17705 AMD compatibility -- use a specific LoD of irradiance map to avoid b...
Dave Parks
2022-08-29
Merge branch 'DRTVWR-559' of bitbucket.org:lindenlab/viewer into SL-17967
Howard Stearns
2022-08-26
SL-17703: PBR: revert dc8773ff, tweak sunlight albedo to be darker
Ptolemy
2022-08-26
SL-17766: PBR: Remove redundant misc. dot() calculations
Ptolemy
2022-08-26
DRTVWR-559: PBR: Cleanup
Ptolemy
2022-08-26
DRTVWR-559: PBR: Cleanup debug
Ptolemy
2022-08-26
SL-17703: PBR: Fix albedo being washed out due to wrong color space.
Ptolemy
2022-08-26
Merge branch 'brad/opengl-core-profile-mac' of bitbucket.org:lindenlab/viewer...
Howard Stearns
2022-08-26
SL-17967 - review comments
Howard Stearns
2022-08-25
SL-17967 - .glsl typos. No we get pink PBR!
Howard Stearns
2022-08-25
SL-17703: PBR: Tweak sunlight scaling to better match Substance 3D Stager, do...
Ptolemy
2022-08-25
SL-17702: PBR: Fix light bleed out of range
Ptolemy
2022-08-24
SL-17703: PBR: Convert sunlight color in sRGB to Linear due to EEP/Windlight.
Ptolemy
2022-08-24
SL-17702: PBR: Document lights are in linear from C++ side
Ptolemy
2022-08-24
SL-17702: PBR: Use legacy attenuation for point lights
Ptolemy
2022-08-24
SL-17703: PBR: Add debug ability to turn sun/off, view sun contrib
Ptolemy
2022-08-24
SL-17766: PBR: Refactor to use initMaterial() instead of duplicating material...
Ptolemy
2022-08-23
SL-17703: PBR: Use BRDF for sun/moon diffuse and specular
Ptolemy
2022-08-23
SL-17703: PBR: Clamp roughness to minimum to match Blender, etc.
Ptolemy
2022-08-23
SL-17703: PBR: Add BRDF prototypes
Ptolemy
2022-08-23
SL-17975: PBR: Factor ambient occlusion into specular
Ptolemy
2022-08-23
SL-17703: PBR: Don't add diffuse if IBL off
Ptolemy
2022-08-23
SL-17703: Cleanup
Ptolemy
2022-08-23
SL-17703: PBR: Move IOR calcF0() to deferred utils
Ptolemy
2022-08-23
SL-17703: Add debug output for ambocc and ambenv
Ptolemy
2022-08-23
SL-17703: PBR: Add debug ability to turn off IBL
Ptolemy
2022-08-22
SL-17975: PBR: Add light debugging
Ptolemy
2022-08-16
SL-17975: PBR: Fix sun/moon color not being applied
Ptolemy
2022-08-11
SL-17736: Remove Irradiance hack. Use EEP Reflection Probe Ambiance to adjust...
Ptolemy
2022-08-11
SL-17930: PBR: Add SSAO
Ptolemy
2022-08-11
SL-17929: PBR: Fix sun reflection artifacts from lightFunc being noisy
Ptolemy
2022-08-11
SL-17929: PBR: Add sun/moon reflection in surface
Ptolemy
2022-08-11
SL-17763: Make dist_atten consistent between PBR and Legacy
Ptolemy
2022-08-10
SL-17763: Cleanup debug infor for lights
Ptolemy
2022-08-10
SL-17763: Cleanup legacy multiSpotLight to use ambiance utility
Ptolemy
2022-08-10
SL-17763: PBR: Add spotlight ambiance to multiSpotLight
Ptolemy
2022-08-10
SL-17763: Cleanup legacy to use ambiance utility
Ptolemy
2022-08-10
SL-17763: PBR: Add spotlight ambiance to spotlight
Ptolemy
2022-08-09
SL-17763: PBR: Fix point light to be consistent
Ptolemy
2022-08-09
SL-17763: PBR: Add BRDF to spot light
Ptolemy
2022-08-09
SL-17763: PBR: Add debug spot light vectors
Ptolemy
2022-08-02
SL-17763: PBR: Add more BRDF debug outputs
Ptolemy
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