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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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2022-07-06
SL-17736: PBR: Add irradiance hack to have more even lighting and not lose de...
Ptolemy
2022-07-06
SL-17736: PBR: Add irradiance raw debugging
Ptolemy
2022-07-06
SL-17682: PBR: Remove incorret redundant sRGB/linear from debug fresnel rough...
Ptolemy
2022-07-06
SL-17682 PBR: Fix Occlusion Roughness Metal not being in linear space; remove...
Ptolemy
2022-07-05
SL-17682: PBR: Cleanup debug flags to view raw normal map as-is
Ptolemy
2022-07-05
SL-17682: PBR: Fix metal debug output to match glTF Sample Viewer
Ptolemy
2022-07-05
SL-17682: PBR: Fix roughness debug output to match glTF Sample Viewer
Ptolemy
2022-07-05
SL-17682: PBR: Fix occlusion debug output to match glTF Sample Viewer
Ptolemy
2022-07-05
SL-17682: PBR: Fix debug fresnel roughness output to match glTF Sample Viewer
Ptolemy
2022-07-05
SL-17682: PBR: Fix debug BRDF uv output to match glTF Sample Viewer
Ptolemy
2022-07-05
SL-17682: PBR: Fix debug normal output to match glTF Sample Viewer
Ptolemy
2022-07-01
SL-17682: PBR: Fix spec reflection being blown out
Ptolemy
2022-07-01
SL-17682: PBR: Group IBL Spec and Diffuse debug flags
Ptolemy
2022-07-01
SL-17682: PBR: Cleanup EMS_FMS debug name
Ptolemy
2022-07-01
SL-17682: PBR: Cleanup FE_LAMBERT debug name
Ptolemy
2022-07-01
SL-17682: PBR: Fix irradiance to use amblit
Ptolemy
2022-07-01
SL-17682: Cleanup GGX flags
Ptolemy
2022-06-30
SL-17682: Fix diffuse, and emissive being in sRGB which also fixes fresnelR
Ptolemy
2022-06-29
SL-17274: PBR: Add spec weight debugging
Ptolemy
2022-06-29
SL-17274: PBR: Group diffuse debugging
Ptolemy
2022-06-29
SL-17274: PBR: Fix EMS being zero when using GGX approximation
Ptolemy
2022-06-29
SL-17274: PBR: Add c_diff and fix kDiffuse
Ptolemy
2022-06-29
SL-17274: Cleanup order of diffuse debug flags
Ptolemy
2022-06-29
SL-17274: Add reflection dir debugging
Ptolemy
2022-06-29
SL-17274: Fix typo
Ptolemy
2022-06-29
SL-17274: Simplify occlusion and make not about future occlusion_strength
Ptolemy
2022-06-29
SL-17274: Fix typo in reference to SL-14035
Ptolemy
2022-06-28
SL-17274: PBR: Cleanup alignment
Ptolemy
2022-06-28
SL-17274 PBR: Cleanup: Alphabetize and categorize debugging flags
Ptolemy
2022-06-28
SL-17274: PBR: Cleanup: Put primary channels Diffuse,Emissive,Metal,Occlusion...
Ptolemy
2022-06-28
SL-17274: PBR: Fix reflection
Ptolemy
2022-06-28
SL-17274: PBR: Add Emissive
Ptolemy
2022-06-28
Add emissiveRect to softenLightF.glsl
Dave Parks
2022-06-28
SL-17274: PBR: Add occlusion
Ptolemy
2022-06-28
SL-17274: PBR: Add kSpec debugging
Ptolemy
2022-06-28
SL-17274: PBR: Cleanup dot() vertex2camera
Ptolemy
2022-06-28
SL-17274: PBR: Add kDiffuse debugging
Ptolemy
2022-06-28
SL-17274: PBR: Remove manual debug
Ptolemy
2022-06-28
SL-17274: PBR: Add reflect0 debugging
Ptolemy
2022-06-28
SL-17274: PBR: Add reflection vec
Ptolemy
2022-06-28
SL-17274: PBR: Move amblit to before PBR shading
Ptolemy
2022-06-28
SL-17274: PBR: Cleanup: Only calc reflectance if debugging
Ptolemy
2022-06-27
SL-17274: PBR: Fix IOR
Ptolemy
2022-06-27
SL-17274: PBR: Fix v, dotTV, dotBV
Ptolemy
2022-06-24
SL-17274: PBR: Add note about DEBUG_PBR_NORMAL
Ptolemy
2022-06-24
SL-17274: PBR: Add BRDF debug
Ptolemy
2022-06-24
SL-17274: PBR: Add roughness alpha debug
Ptolemy
2022-06-23
SL-17274: Add WIP PBR Shader
Ptolemy
2022-06-23
Merged DRTVWR-559 into SL-17274_gbuffer_flags
Michael Pohoreski
2022-06-23
Merged DRTVWR-559 into SL-17274_view_dir
Michael Pohoreski
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