index
:
viewer.git
main
maint-c
Megapahit's fork of the Second Life viewer.
Erik Kundiman
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
indra
/
newview
/
app_settings
/
shaders
/
class3
/
deferred
Age
Commit message (
Expand
)
Author
2019-06-10
SL-10969, SL-11051
Graham Linden
2019-06-03
SL-10966
Graham Linden
2019-05-03
SL-11090
Graham Linden
2019-05-02
Roll back sRGB decode changes from contrib for now.
Graham Linden
2019-03-28
SL-10829, SL-10830
Graham Linden
2019-03-27
Fix projector falloff and attenuation handling.
Graham Linden
2019-03-20
SL-10449
Graham Linden
2019-02-06
SL-10478
Graham Linden
2019-01-30
SL-10415, SL-10434
Graham Linden
2019-01-24
SL-10276
Graham Linden
2019-01-17
SL-10368
Graham Linden
2019-01-10
Fix for lineendings in depthToShadowVolumeG.glsl
andreykproductengine
2019-01-04
Add new shaders for generating shadows from clouds.
Graham Linden
2019-01-03
Fix per-frag fullbright soft clip convenience funcs to include additive and a...
Graham Linden
2018-12-19
Add new shaders for advanced atmo SH env lighting calcs.
Graham Linden
2018-11-09
Yes, Maurice, baby steps.
Graham Linden
2018-11-09
Back out changes causing broken shadows and other render shenanigans.
Graham Linden
2018-11-06
Move to using a shared deferredUtil object for getting pos/norm from gbuffer.
Graham Linden
2018-11-01
SL-9994
Graham Linden
2018-10-09
SL-1289
Graham Linden
2018-10-05
SL-1925
Graham Linden
2018-09-14
SL-9632 add uniform and code to supress atmospherics in all shaders that coul...
Graham Linden
2018-09-14
SL-1491
Graham Linden
2018-09-10
Add copies of existing lighting shaders for advanced atmo path.
Graham Linden
2018-09-10
Move fname back inside class loop. grumble stringstream grumble.
Graham Linden
2018-09-10
Fixes for switching between atmospherics implementations on the fly.
Graham Linden
2018-09-07
Fix createDensityProfileLayer dropping passed in values.
Graham Linden
2018-09-06
Fix tex format mismatch between what libatmosphere was generating and what we...
Graham Linden
2018-09-04
8283/4 WIP
Graham Linden
2018-08-09
MAINT-8951
Graham Linden
2018-07-10
Make advanced atmo sky shader compile again.
Graham Linden
2018-06-12
Fix env panel forward action.
Graham Linden
2018-06-11
Make cloud rendering use textures defined in sky settings and add code to sha...
Graham Linden
2018-05-01
Le Merge
Graham Linden graham@lindenlab.com
2018-04-20
Move class3 sky/cloud shaders to where they need to be to get picked up by ALM.
Graham Linden graham@lindenlab.com
2011-10-04
SH-2447, SH-2525, SH-2276 Strip out defunct global illumination code, add acc...
Dave Parks
2011-09-24
SH-2244 Fix for shaders not compiling on pre-GL-3.0 ATI drivers
Dave Parks
2011-09-22
SH-2244 Fix for artifacts with L&S enabled when using core profile.
Dave Parks
2011-09-16
SH-2243 work in progress -- don't use gl_FragColor or gl_FragData for outputs...
Dave Parks
2011-09-16
SH-2243 work in progress -- don't use deprecated shader state
Dave Parks
2011-09-15
SH-2243 work in progress -- no more deprecated built-in matrix state when usi...
Dave Parks
2011-08-19
merge
Dave Parks
2011-08-17
add proper copyright and license headers
Oz Linden
2011-08-17
fix files that do not end with a newline (warn-on-failure:copyright because s...
Oz Linden
2011-08-08
SH-2242 Work in progress migrating to glVertexAttrib everywhere
Dave Parks
2011-07-27
SH-1990 Fix for redundantly applying some color scaling to sky and water (als...
Dave Parks
2011-05-31
SH-1682 Dynamically adjust the number of texture channels to use for indexed ...
Dave Parks
2010-10-06
ATI compatibility pass
Dave Parks
2010-08-30
pull internationalization fixes from faulty split
Oz Linden
2010-08-24
Update GLSL shader sources to current $LicenseInfo$ standard.
Nat Goodspeed
[next]