index
:
viewer.git
2024.09-ExtraFPS
main
maint-c
Megapahit's fork of the Second Life viewer.
Erik Kundiman
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
indra
/
newview
/
app_settings
/
shaders
/
class3
/
deferred
Age
Commit message (
Expand
)
Author
2024-06-11
Clean up line endings that got mangled up during last merge
Ansariel
2024-05-15
Post-merge spaces fix
Andrey Lihatskiy
2024-05-15
Merge branch 'marchcat/w-whitespace' into marchcat/x-mf-merge
Andrey Lihatskiy
2024-04-29
#824 Process source files in bulk: replace tabs with spaces, convert CRLF to ...
Andrey Lihatskiy
2024-04-21
Fix sampling normals from gbuffer and cleanup redundant gbuffer samples (#1294)
Rye Mutt
2024-04-19
#1139 Fix for world going black/white in some scenes (NaNs) (#1273)
RunitaiLinden
2024-04-10
Multiple fixes for mirrors. (#1192)
Jonathan "Geenz" Goodman
2024-03-12
#965 Fix for EEP skies being too bright
RunitaiLinden
2024-03-08
HDRI Local Preview (#953)
RunitaiLinden
2024-03-06
#681 Add probe blending for mirrors.
Jonathan "Geenz" Goodman
2024-02-27
#681 More generalization of falloff.
Jonathan "Geenz" Goodman
2024-02-27
#681 Make our sampling code for probes a good deal more generic to make sure ...
Jonathan "Geenz" Goodman
2024-02-26
#681 Start adding blending boilerplate.
Jonathan "Geenz" Goodman
2024-02-08
Update softenLightF.glsl
Jonathan "Geenz" Goodman
2024-02-05
#677 Add hero probes to blinn-phong surfaces
RunitaiLinden
2024-02-02
#677 Move PBR mirror radiance mixing to reflectionProbeF so transparent PBR s...
RunitaiLinden
2024-02-02
#677 Fix terrain clipping and tweak hero probe mixing with radiance
RunitaiLinden
2024-02-01
#677 WIP -- add mirror clipping to more shaders
RunitaiLinden
2024-01-31
#677 Some clipping WIP
Jonathan "Geenz" Goodman
2024-01-24
https://github.com/secondlife/viewer-issues/issues/23 Fix for merge up to the...
Jonathan "Geenz" Goodman
2024-01-24
https://github.com/secondlife/viewer/issues/671 Wire up the RenderMirrors deb...
Jonathan "Geenz" Goodman
2024-01-24
Merge remote-tracking branch 'origin/release/materials_featurette' into DRTVW...
Jonathan "Geenz" Goodman
2023-12-14
SL-20611 Followup -- fix for depth based atmospheric mask making atmospherics...
RunitaiLinden
2023-12-13
SL-20730 Scrub nans from haze alpha
RunitaiLinden
2023-12-11
SL-20611 Followup -- fix for artifacts on water surface from GPUs that don't ...
Dave Parks
2023-12-04
SL-20611 Followup -- fix edge cases with transparent objects around eye/objec...
RunitaiLinden
2023-11-30
SL-20611 Incorporate water haze into new post effect atmospherics goodness
RunitaiLinden
2023-11-16
SL-20611 Make haze effect local lights -- move sky and water haze to their ow...
RunitaiLinden
2023-10-16
Merge branch 'DRTVWR-559' into DRTVWR-583
Jonathan "Geenz" Goodman
2023-10-16
Tons of masking changes and tweaks.
Jonathan "Geenz" Goodman
2023-10-11
SL-20440 Followup -- balance PBR point light with legacy point light
RunitaiLinden
2023-10-11
SL-20440 Followup -- fix for non-normalized vector and balance PBR spotlight ...
RunitaiLinden
2023-10-11
SL-20440 Fix for projector ambiance destroying PBR shading. Also fix longsta...
RunitaiLinden
2023-09-25
Merge branch 'DRTVWR-559' into DRTVWR-583
Jonathan "Geenz" Goodman
2023-09-08
Update reflectionProbeF.glsl
Jonathan "Geenz" Goodman
2023-09-08
Some more modes for mirrors to place the probe.
Jonathan "Geenz" Goodman
2023-09-06
SL-19842 WIP -- Change how probe ambiance mixes with sky ambient.
RunitaiLinden
2023-08-21
Experiment with placement a bit when there's no drawable.
Jonathan "Geenz" Goodman
2023-08-06
Making more progress, need to add the heroprobe manager.
Jonathan "Geenz" Goodman
2023-07-18
Fix for irradiance breaking.
Jonathan "Geenz" Goodman
2023-07-17
Merge branch 'DRTVWR-559' into DRTVWR-583
Jonathan "Geenz" Goodman
2023-07-17
Got hero probes rendering from the camera.
Jonathan "Geenz" Goodman
2023-06-28
SL-19842 Nudge dynamic exposure coefficient and soften indirect lighting.
RunitaiLinden
2023-06-27
Just about got hero reflection maps working.
Jonathan "Geenz" Goodman
2023-06-16
Fix for mac artifacting.
Jonathan "Geenz" Goodman
2023-06-15
Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559
RunitaiLinden
2023-06-15
SL-19835 Followup -- fix for emissive alpha objects blocking water rendering
RunitaiLinden
2023-06-15
Merge branch 'DRTVWR-559' into DRTVWR-583-glossy-ssr
Jonathan "Geenz" Goodman
2023-06-15
Skip samples that are in vignette, and glossiness under a value.
Jonathan "Geenz" Goodman
2023-06-15
Add missing variable initialization, and make water support glossy SSR again.
Jonathan "Geenz" Goodman
[next]