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path: root/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl
AgeCommit message (Expand)Author
2022-08-24SL-17766: PBR: Refactor to use initMaterial() instead of duplicating material...Ptolemy
2022-08-23SL-17703: PBR: Use BRDF for sun/moon diffuse and specularPtolemy
2022-08-23SL-17703: PBR: Clamp roughness to minimum to match Blender, etc.Ptolemy
2022-08-23SL-17703: PBR: Add BRDF prototypesPtolemy
2022-08-23SL-17975: PBR: Factor ambient occlusion into specularPtolemy
2022-08-23SL-17703: PBR: Don't add diffuse if IBL offPtolemy
2022-08-23SL-17703: CleanupPtolemy
2022-08-23SL-17703: PBR: Move IOR calcF0() to deferred utilsPtolemy
2022-08-23SL-17703: Add debug output for ambocc and ambenvPtolemy
2022-08-23SL-17703: PBR: Add debug ability to turn off IBLPtolemy
2022-08-16SL-17975: PBR: Fix sun/moon color not being appliedPtolemy
2022-08-11SL-17736: Remove Irradiance hack. Use EEP Reflection Probe Ambiance to adjust...Ptolemy
2022-08-11SL-17930: PBR: Add SSAOPtolemy
2022-08-11SL-17929: PBR: Fix sun reflection artifacts from lightFunc being noisyPtolemy
2022-08-11SL-17929: PBR: Add sun/moon reflection in surfacePtolemy
2022-08-02SL-17763: PBR: Add more BRDF debug outputsPtolemy
2022-08-02SL-17763: PBR: Fix ems calculationPtolemy
2022-08-02SL-17762: PBR: Cleanup: Document specularRect for PBRPtolemy
2022-08-02SL-17762: PBR: Add debug flag to turn off regular output and color code point...Ptolemy
2022-07-14SL-17702: PBR: First pass point lightsPtolemy
2022-07-14SL-17765: PBR: Add emissiveRect to class3 light shadersPtolemy
2022-07-08DRTVWR-559: Add fake constant color HDRi color for testingPtolemy
2022-07-08SL-17703: PBR: Sun/Moon lighting is in sRGBPtolemy
2022-07-07SL-17703: PBR: Add sun/moon to outputPtolemy
2022-07-07SL-17703: PBR: Cleanup atmos debuggingPtolemy
2022-07-06SL-17703: PBR: Add sun/moon debuggingPtolemy
2022-07-06SL-17736: PBR: Add irradiance hack to have more even lighting and not lose de...Ptolemy
2022-07-06SL-17736: PBR: Add irradiance raw debuggingPtolemy
2022-07-06SL-17682: PBR: Remove incorret redundant sRGB/linear from debug fresnel rough...Ptolemy
2022-07-06SL-17682 PBR: Fix Occlusion Roughness Metal not being in linear space; remove...Ptolemy
2022-07-05SL-17682: PBR: Cleanup debug flags to view raw normal map as-isPtolemy
2022-07-05SL-17682: PBR: Fix metal debug output to match glTF Sample ViewerPtolemy
2022-07-05SL-17682: PBR: Fix roughness debug output to match glTF Sample ViewerPtolemy
2022-07-05SL-17682: PBR: Fix occlusion debug output to match glTF Sample ViewerPtolemy
2022-07-05SL-17682: PBR: Fix debug fresnel roughness output to match glTF Sample ViewerPtolemy
2022-07-05SL-17682: PBR: Fix debug BRDF uv output to match glTF Sample ViewerPtolemy
2022-07-05SL-17682: PBR: Fix debug normal output to match glTF Sample ViewerPtolemy
2022-07-01SL-17682: PBR: Fix spec reflection being blown outPtolemy
2022-07-01SL-17682: PBR: Group IBL Spec and Diffuse debug flagsPtolemy
2022-07-01SL-17682: PBR: Cleanup EMS_FMS debug namePtolemy
2022-07-01SL-17682: PBR: Cleanup FE_LAMBERT debug namePtolemy
2022-07-01SL-17682: PBR: Fix irradiance to use amblitPtolemy
2022-07-01SL-17682: Cleanup GGX flagsPtolemy
2022-06-30SL-17682: Fix diffuse, and emissive being in sRGB which also fixes fresnelRPtolemy
2022-06-29SL-17274: PBR: Add spec weight debuggingPtolemy
2022-06-29SL-17274: PBR: Group diffuse debuggingPtolemy
2022-06-29SL-17274: PBR: Fix EMS being zero when using GGX approximationPtolemy
2022-06-29SL-17274: PBR: Add c_diff and fix kDiffusePtolemy
2022-06-29SL-17274: Cleanup order of diffuse debug flagsPtolemy
2022-06-29SL-17274: Add reflection dir debuggingPtolemy