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author | Ptolemy <ptolemy@lindenlab.com> | 2022-07-05 08:23:17 -0700 |
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committer | Ptolemy <ptolemy@lindenlab.com> | 2022-07-05 08:23:17 -0700 |
commit | 36a7a424a9008ff3b29aafc172969bc17bf1d024 (patch) | |
tree | 78f3286929ec11363fa7f399d7e8cab108061a52 /indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl | |
parent | e2879eaf99cf4ce46bddebe1fc6b38b72f000bad (diff) |
SL-17682: PBR: Fix debug fresnel roughness output to match glTF Sample Viewer
Diffstat (limited to 'indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl')
-rw-r--r-- | indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl index e787b5d41d..643b9ea20b 100644 --- a/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl +++ b/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl @@ -395,6 +395,7 @@ void main() #endif #if DEBUG_PBR_FRESNEL color.rgb = fresnelR; + color.rgb = srgb_to_linear(color.rgb); #endif #if DEBUG_PBR_IOR color.rgb = vec3(IOR); |