| Age | Commit message (Expand) | Author | 
|---|---|---|
| 2011-10-28 | SH-2633 Fix for avatar hair turning white when editing appearance | Dave Parks | 
| 2011-09-19 | SH-2243 fix for error in cloth shader | Dave Parks | 
| 2011-09-16 | SH-2243 work in progress -- don't use deprecated shader state | Dave Parks | 
| 2011-09-15 | SH-2243 work in progress -- no more deprecated built-in matrix state when usi... | Dave Parks | 
| 2011-08-19 | merge | Dave Parks | 
| 2011-08-17 | add proper copyright and license headers | Oz Linden | 
| 2011-08-08 | SH-2242 Work in progress migrating to glVertexAttrib everywhere | Dave Parks | 
| 2011-05-31 | SH-1682 Dynamically adjust the number of texture channels to use for indexed ... | Dave Parks | 
| 2010-10-06 | ATI compatibility pass | Dave Parks | 
| 2010-08-24 | Update GLSL shader sources to current $LicenseInfo$ standard. | Nat Goodspeed | 
| 2008-02-27 | Merge of windlight into release (QAR-286). This includes all changes in | Brad Kittenbrink | 
| 2007-01-02 | Print done when done. | James Cook | 
