Age | Commit message (Expand) | Author |
2013-03-26 | NORSPEC-57, NORSPEC-58 Remove sRGB and gamma correction from shaders to remo... | Dave Parks |
2013-01-11 | Linearize spotlight textures. | Geenz |
2012-07-31 | merge up to latest viewer-development | Oz Linden |
2012-06-13 | Merge | Geenz |
2012-05-24 | MAINT-616 Fix for broken projectors. | Dave Parks |
2012-05-10 | Unpack X, Y, and Z within the light shaders. Also some missing bits from ter... | Jonathan Goodman |
2012-02-13 | SH-2908 Fix for shaders failing to compile when using GLSL 1.20 or 1.10 profile. | Dave Parks |
2012-02-10 | SH-2908 Rework indexed texture rendering to use a uvec4 instead of a float fo... | Dave Parks |
2011-09-24 | SH-2244 Fix for shaders not compiling on pre-GL-3.0 ATI drivers | Dave Parks |
2011-09-22 | SH-2244 Fix for artifacts with L&S enabled when using core profile. | Dave Parks |
2011-09-16 | SH-2243 work in progress -- don't use gl_FragColor or gl_FragData for outputs... | Dave Parks |
2011-09-16 | SH-2243 work in progress -- don't use deprecated shader state | Dave Parks |
2011-08-17 | add proper copyright and license headers | Oz Linden |
2011-05-31 | SH-1682 Dynamically adjust the number of texture channels to use for indexed ... | Dave Parks |
2010-10-06 | ATI compatibility pass | Dave Parks |
2010-08-30 | pull internationalization fixes from faulty split | Oz Linden |
2010-08-24 | Update GLSL shader sources to current $LicenseInfo$ standard. | Nat Goodspeed |
2010-08-24 | Backed out changeset c3d41f18ce2b | Tofu Linden |
2010-08-24 | Backed out changeset a62bf7c0af21 | Tofu Linden |
2010-05-09 | Rejig deferred normal-map packing a little, to double its accuracy for free. | Tofu Linden |
2010-03-19 | RenderDeferredSSAO works as an independent setting -- decoupled shadows from ... | Dave Parks |
2010-01-08 | Cleaned up visible edges of projector frustum in diffuse/specular/ambient lig... | Dave Parks |
2009-09-22 | Merging render-pipeline-6-qa-2 into viewer-2 | David Parks |