Age | Commit message (Expand) | Author |
---|---|---|
2011-05-26 | SH-1527 FIXED Fix for black alpha objects with lighting and shadows enabled a... | Loren Shih |
2011-05-06 | SH-1521 Potential fix for shadows not working on mac. | Dave Parks |
2011-04-25 | SH-1427 Fix for alpha objects not getting the right light curves when deferre... | Dave Parks |
2010-10-06 | ATI compatibility pass | Dave Parks |
2010-08-30 | pull internationalization fixes from faulty split | Oz Linden |
2010-08-24 | Update GLSL shader sources to current $LicenseInfo$ standard. | Nat Goodspeed |
2010-08-24 | Backed out changeset c3d41f18ce2b | Tofu Linden |
2010-08-24 | Backed out changeset a62bf7c0af21 | Tofu Linden |
2010-01-29 | fix a variety of shader errors, mostly due to my confusing glsl with C++... a... | Tofu Linden |
2010-01-29 | Don't scale windlight lights up just to scale them down again later. avoid t... | Tofu Linden |
2010-01-29 | spot-aware light func usage in ALL shaders. | Tofu Linden |
2009-09-22 | Merging render-pipeline-6-qa-2 into viewer-2 | David Parks |