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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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alphaSkinnedV.glsl
Age
Commit message (
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Author
2013-04-11
First pass on alpha blended materials
Geenz
2012-01-26
* Fixed up shader compilation errors to get lighting and shadows working agai...
Leslie Linden
2012-01-24
SH-1427 Fix for spot lights not working properly on alpha objects, and fix fo...
Dave Parks
2011-09-28
SH-2507 Shave some unused/redundant varying state and make the max texture in...
Dave Parks
2011-09-16
SH-2243 work in progress -- don't use deprecated shader state
Dave Parks
2011-09-15
SH-2243 work in progress -- don't use built-in GL light state when shaders ar...
Dave Parks
2011-09-15
SH-2243 work in progress -- no more deprecated built-in matrix state when usi...
Dave Parks
2011-08-19
merge
Dave Parks
2011-08-17
add proper license headers to files that did not have them
Oz Linden
2011-08-10
SH-2238, SH-2223, SH-SH-2242 glVertexAttrib throughout main render pipeline c...
Dave Parks
2011-08-08
SH-2242 Work in progress migrating to glVertexAttrib everywhere
Dave Parks
2011-05-31
SH-1682 Dynamically adjust the number of texture channels to use for indexed ...
Dave Parks
2011-05-25
SH-1527 Fix for black alpha objects with lighting and shadows enabled and no ...
Dave Parks
2011-05-06
SH-1521 Potential fix for shadows not working on mac.
Dave Parks
2010-10-06
ATI compatibility pass
Dave Parks
2010-08-26
Add missing files from viewer-experimental
Dave Parks