| Age | Commit message (Collapse) | Author | 
|---|
|  | * #926 WIP - HDRI import prototype v0
* #926 WIP -- add OpenEXR to autobuild.xml
* #926 WIP -- Add OpenEXR cmake
* #926 WIP -- Attempt at using OpenEXR autobuild package and don't hard code .exr file to load
* #926 Unmangle autobuild.xml and get dll's in the right place (thanks, Caladbolg!)
* implement mac shared libs plumbing for OpenEXR for secondlife/viewer#926
* Fix Xcode/clang compile error regarding new[]/delete[] mismatch
* #926 HDRI Preview finishing touches.
- Full ACES when HDRI is enabled
- Fix for probes getting stuck paused
- Add exposure and rotation controls
---------
Co-authored-by: Brad Linden <brad@lindenlab.com> | 
|  |  | 
|  |  | 
|  | probes going off the rails -- sanity clamp sky glow (#893) | 
|  |  | 
|  |  | 
|  | * conditional compilation should use #ifdef
* layout keywords need to be lowercase | 
|  | screen | 
|  |  | 
|  |  | 
|  | yet used | 
|  |  | 
|  |  | 
|  |  | 
|  |  | 
|  |  | 
|  |  | 
|  |  | 
|  |  | 
|  |  | 
|  |  | 
|  |  | 
|  |  | 
|  | DRTVWR-583 | 
|  |  | 
|  |  | 
|  |  | 
|  | This commit fixes a bug introduced with commit 6472b75bcd70470fe5775d1cf6eb70a75b3d76e5
where the fullbrightF.glsl shader fails to set color.a to final_alpha for HUDs. | 
|  | Incidental fix for crash when mWaterPool is null. | 
|  | eye/object above/below water. | 
|  |  | 
|  |  | 
|  | own passes and unify sky and water haze in forward rendering shaders. | 
|  |  | 
|  |  | 
|  | We now support masking mirrors in the GBuffer.
We also now support the concept of one arbitrary clip plane.
DRTVWR-583 | 
|  |  | 
|  | disabled | 
|  |  | 
|  |  | 
|  |  | 
|  | which version is faster | 
|  |  | 
|  | Not yet used. | 
|  |  | 
|  | mapping using wrong mix, causing bright spots | 
|  | material sampling. Use slightly different alpha ramp to hide unused materials | 
|  |  | 
|  | to be more expensive than triplanar in some cases, and UVs are already trivial | 
|  | whitespace |