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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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Author
2022-09-13
SL-17701 WIP -- Cleanup/refactor PBR lighting implementation and get parity b...
Dave Parks
2022-09-13
SL-17701 - fix typo in shader affecting mac
Howard Stearns
2022-09-12
SL-18095 Add tangents to mesh assets so we can calculate mikktspace tangents ...
Dave Parks
2022-09-12
Merge branch 'DRTVWR-559' of ssh://bitbucket.org/lindenlab/viewer into DRTVWR...
Dave Parks
2022-09-12
SL-18095 WIP -- Use meshoptimizer to re-weld and cache optimize after generat...
Dave Parks
2022-09-12
SL-17701: PBR: Tweak lighting in alpha blending
Ptolemy
2022-09-11
SL-17701: PBR: Fix alpha blended objects not receving Sun shadow.
Ptolemy
2022-09-09
SL-18095 WIP -- Allow mikktspace generator to add more vertices (skip re-weld...
Dave Parks
2022-09-09
Merged in SL-17967 (pull request #1113)
Howard Stearns
2022-09-09
SL-17701: PBR: Fix light color space in alpha shader
Ptolemy
2022-09-09
Merge branch 'DRTVWR-559' of bitbucket.org:lindenlab/viewer into DRTVWR-559
Ptolemy
2022-09-09
SL-17701: PBR: Work in progress alpha blending
Ptolemy
2022-09-08
SL-18095 WIP -- Add Mikktspace tangent generation for PBR materials and switc...
Dave Parks
2022-09-06
SL-18096 WIP -- partial support for double sided rendering. Shadow map and p...
Dave Parks
2022-09-04
Fix impostor lighting and rendering after PBR changes to rendering pipeline
Rye Mutt
2022-09-02
DRTVWR-559: PBR: Cleanup
Ptolemy
2022-09-02
DRTVWR-559: PBR: Maintain slightly higher quality of normals from normal map
Ptolemy
2022-09-02
SL-17701: PBR: Add support for gltf Alpha MASK (cutoff)
Ptolemy
2022-09-01
Use an SRGB buffer for initial reflection map capture for proper linear sampling
Rye Mutt
2022-08-30
Merge branch 'DRTVWR-559' of bitbucket.org:lindenlab/viewer into initscapade
Howard Stearns
2022-08-29
SL-17703: PBR: Fix default OMR if pbr shader compiled sans HAS_SPECULAR_MAP
Ptolemy
2022-08-29
Merge branch 'DRTVWR-559' of bitbucket.org:lindenlab/viewer into SL-17967
Howard Stearns
2022-08-26
DRTVWR-559: Cleanup: Preserve note about legacy dist_atten magic number
Ptolemy
2022-08-26
DRTVWR-559: PBR: Cleanup debug
Ptolemy
2022-08-25
SL-17967 compiles and runs by avoiding the features
Howard Stearns
2022-08-24
DRTVWR-559: Cleanup
Ptolemy
2022-08-24
SL-17702: PBR: Use legacy attenuation for point lights
Ptolemy
2022-08-24
SL-17702: PBR: Optimize BRDF diffuse
Ptolemy
2022-08-23
SL-17766: PBR: Add V_GGX references
Ptolemy
2022-08-23
SL-17703: PBR: Clamp roughness to minimum to match Blender, etc.
Ptolemy
2022-08-23
SL-17703: PBR: Move IOR calcF0() to deferred utils
Ptolemy
2022-08-22
SL-17975: PBR: Add light debugging
Ptolemy
2022-08-15
SL-17940 Fix for rigged attachments with PBR materials not rendering.
Dave Parks
2022-08-10
SL-17763: Cleanup debug infor for lights
Ptolemy
2022-08-10
SL-17763: PBR: Add common spotlight ambiance calcs to deferred utilities
Ptolemy
2022-08-02
SL-17762: PBR: Fix falloff
Ptolemy
2022-08-02
SL-17762L PBR: Move texture2DLodDiffuse() to defferredUtil
Ptolemy
2022-08-02
SL-17762: PBR: Cleanup code, add clipProjectedLightVars()
Ptolemy
2022-08-02
SL-17762: PBR: Add debug flag to turn off regular output and color code point...
Ptolemy
2022-07-15
SL-17702: PBR: Cleanup light shaders to use calcHalfVectors, remove da alias,...
Ptolemy
2022-07-15
SL-17702: PBR: Stub in light attenuation
Ptolemy
2022-07-15
DRTVWR-559: Cleanup class1 pointLightF
Ptolemy
2022-07-14
SL-17702: PBR: First pass point lights
Ptolemy
2022-07-14
SL-17764: PBR: Add light shaders to class 3 deferred
Ptolemy
2022-07-08
SL-17703: PBR: Sun/Moon lighting is in sRGB
Ptolemy
2022-07-06
SL-17682 PBR: Fix Occlusion Roughness Metal not being in linear space; remove...
Ptolemy
2022-07-05
SL-17682: PBR: Cleanup debug flags to view raw normal map as-is
Ptolemy
2022-06-27
SL-17274: Cleanup position
Ptolemy
2022-06-24
SL-17274: PBR: Fix typo of commit 4e1a4e80e4
Ptolemy
2022-06-24
SL-17274: PBR: Add DEBUG_NORMAL_RAW, DEBUG_NORMAL_OUT to PBR shader
Ptolemy
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