Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-04-19 | Add directory names to sentinels in shaders so shaders with same filename ↵ | Graham Linden | |
can be differentiated in nSight while debugging. | |||
2019-01-17 | SL-10368 | Graham Linden | |
Fix OSX shader compile bug from use of #if FOO instead of #ifdef FOO or #if defined(FOO) preventing atmospherics (and thus ALM) from working on OSX. | |||
2019-01-04 | Add new shaders for generating shadows from clouds. | Graham Linden | |
Add new class3 shadow shaders for VSM shadows. Add disabled shadow pass in WLSky for using above. |