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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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windlight
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atmosphericsVarsF.glsl
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Author
2024-04-29
#824 Process source files in bulk: replace tabs with spaces, convert CRLF to ...
Andrey Lihatskiy
2023-11-16
SL-20611 Make haze effect local lights -- move sky and water haze to their ow...
RunitaiLinden
2023-06-01
DRTVWR-559 Revert skies to be very close to release and disable tone mapping ...
RunitaiLinden
2023-02-03
SL-19148 Decruft followthrough -- decruft shader tree and some remaining forw...
Dave Parks
2020-06-16
SL-13449, fix link errors for class1 soften shaders
Dave Houlton
2019-04-19
Add directory names to sentinels in shaders so shaders with same filename can...
Graham Linden
2015-11-10
remove execute permission from many files that should not have it
Oz Linden
2013-03-29
Update Mac and Windows breakpad builds to latest
Graham Madarasz
2011-09-28
SH-2507 Shave some unused/redundant varying state and make the max texture in...
Dave Parks
2011-09-16
SH-2243 work in progress -- don't use deprecated shader state
Dave Parks
2011-08-17
add proper copyright and license headers
Oz Linden
2011-05-31
SH-1682 Dynamically adjust the number of texture channels to use for indexed ...
Dave Parks
2010-10-06
ATI compatibility pass
Dave Parks
2010-08-24
Update GLSL shader sources to current $LicenseInfo$ standard.
Nat Goodspeed
2008-02-27
Merge of windlight into release (QAR-286). This includes all changes in
Brad Kittenbrink