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path: root/indra/newview/app_settings/shaders/class1/objects/shinyV.glsl
AgeCommit message (Expand)Author
2023-02-03SL-19148 Decruft some forward shaders and drawpools. Fix HUDs being in wrong...Dave Parks
2022-05-16SL-17417 Fix for incorrect reflection orientation on some moving child prims.Dave Parks
2021-11-20SL-16289 Rigged mesh rendering overhaulDave Parks
2019-04-26Lighting WIPGraham Linden
2015-11-10remove execute permission from many files that should not have itOz Linden
2013-03-29Update Mac and Windows breakpad builds to latestGraham Madarasz
2011-09-29SH-2507 Potential fix for basic shaders causing objects to disappear with som...Dave Parks
2011-09-28SH-2507 Shave some unused/redundant varying state and make the max texture in...Dave Parks
2011-09-16SH-2243 work in progress -- don't use deprecated shader stateDave Parks
2011-09-15SH-2243 work in progress -- no more deprecated built-in matrix state when usi...Dave Parks
2011-08-19mergeDave Parks
2011-08-17add proper copyright and license headersOz Linden
2011-08-08SH-2242 Work in progress migrating to glVertexAttrib everywhereDave Parks
2011-05-31SH-1682 Dynamically adjust the number of texture channels to use for indexed ...Dave Parks
2010-10-06ATI compatibility passDave Parks
2010-08-31mergeDave Parks
2010-08-24Update GLSL shader sources to current $LicenseInfo$ standard.Nat Goodspeed
2010-05-01Fullbrigt skinned and fix for silly crash from not removing face references.Dave Parks
2008-02-27Merge of windlight into release (QAR-286). This includes all changes inBrad Kittenbrink
2007-06-28Setting some shader svn:eol-style properties to native to prevent conflicts i...Brad Kittenbrink
2007-03-02merge release@58699 beta-1-14-0@58707 -> releaseSteven Bennetts