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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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previewV.glsl
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Author
2024-04-29
#824 Process source files in bulk: replace tabs with spaces, convert CRLF to ...
Andrey Lihatskiy
2023-06-27
SL-19884 Fix for garbled rigged meshes in model import preview window.
RunitaiLinden
2023-05-17
SL-19655 Decruft legacy GLSL shaders and now unused build queues.
RunitaiLinden
2022-04-26
SL-17086 Fix for bad lighting in upload preview render.
Dave Parks
2020-04-21
SL-13081 Model is unnaturally grey
Andrey Kleshchev
2020-04-21
Merge branch 'master' into DRTVWR-482
Andrey Lihatskiy
2019-05-28
SL-10969, SL-11073
Graham Linden
2019-01-03
SL-10288 comments cleanup
AndreyL ProductEngine
2019-01-03
SL-10288 Mesh uploader changes from Firestorm
AndreyL ProductEngine
2015-11-10
remove execute permission from many files that should not have it
Oz Linden
2013-03-29
Update Mac and Windows breakpad builds to latest
Graham Madarasz
2013-01-16
MAINT-2242 Fix for shader compilation errors on Intel HD graphics chips.
Dave Parks
2012-10-23
MAINT-1579 Fix for diffuse color being ignored in mesh import preview render.
Dave Parks
2012-10-17
MAINT-643 Cleanup some shader compilation errors when atmospheric shaders are...
Dave Parks
2012-10-16
MAINT-643 Fix for incorrect lighting and colors in preview displays.
Dave Parks
2011-09-28
SH-2507 Shave some unused/redundant varying state and make the max texture in...
Dave Parks
2011-09-16
SH-2243 work in progress -- don't use deprecated shader state
Dave Parks
2011-09-15
SH-2243 work in progress -- no more deprecated built-in matrix state when usi...
Dave Parks
2011-08-11
SH-2242 FXAA support instead of unreliable multisample textures (done here be...
Dave Parks