| Age | Commit message (Collapse) | Author | 
|---|
|  | LF, and trim trailing whitespaces as needed | 
|  |  | 
|  | exposure controls not persist, limit exposure range, and do a debug gl pass. | 
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|  | for texture indices in the data stream.  Also rework gl_FragColor overrides to not collide with some odd driver implementations. | 
|  |  | 
|  | outputs -- no more deprecation warnings on nvidia | 
|  | display still doesn't. |