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author | Dave Parks <davep@lindenlab.com> | 2023-04-06 13:21:25 -0500 |
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committer | Dave Parks <davep@lindenlab.com> | 2023-04-06 13:21:25 -0500 |
commit | bb79718c8f0050569c80a1bfe4dd428321706d1a (patch) | |
tree | 7cf588c843e8a9e17629b77bb4903c97a3f346fd /indra/newview/app_settings/shaders/class1/interface/debugF.glsl | |
parent | 31f8fb79513ba6d1220aac13a5db110a7e4104da (diff) |
SL-19538 Followup -- scrub all possible sources of NaNs, make dynamic exposure controls not persist, limit exposure range, and do a debug gl pass.
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/interface/debugF.glsl')
-rw-r--r-- | indra/newview/app_settings/shaders/class1/interface/debugF.glsl | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/app_settings/shaders/class1/interface/debugF.glsl b/indra/newview/app_settings/shaders/class1/interface/debugF.glsl index 67c6baddbb..cb8d6a8c03 100644 --- a/indra/newview/app_settings/shaders/class1/interface/debugF.glsl +++ b/indra/newview/app_settings/shaders/class1/interface/debugF.glsl @@ -33,5 +33,5 @@ uniform vec4 color; void main() { - frag_color = color; + frag_color = max(color, vec4(0)); } |