| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2024-06-14 | 1736 audit texture image unit usage on os x (#1739) | Dave Parks | |
| * #1736 Remove some unused samplers from glsl files and refactor shader manager to assume 16 texture image units and 4 indexed texture units all the time. | |||
| 2024-04-29 | #824 Process source files in bulk: replace tabs with spaces, convert CRLF to ↵ | Andrey Lihatskiy | |
| LF, and trim trailing whitespaces as needed | |||
| 2023-01-10 | Fix shader syntax error on mac for DRTVWR-559 | Brad Linden | |
| 2023-01-09 | SL-18869 Optimizations -- Decruftify LLRenderTarget, use a shader to copy ↵ | Dave Parks | |
| color/depth instead of glCopyTexSubImage or glBlitFrameBuffer | |||
