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2024.09-ExtraFPS
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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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indra
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newview
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app_settings
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shaders
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class1
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waterFogF.glsl
Age
Commit message (
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Author
2022-10-07
SL-18190 Move water shaders to class 3, add debug stub for underWaterF.glsl, ...
Dave Parks
2022-10-05
SL-18190 WIP - Add refraction to water without splitting scene between above ...
Dave Parks
2019-04-26
Add projector light within da gtz test.
Graham Linden
2019-02-13
SL-10181, SL-10546
Graham Linden
2018-06-12
Fix env panel forward action.
Graham Linden
2018-03-09
De-duplicate water fog code and modify programs to include the shared object ...
Graham Linden graham@lindenlab.com
2015-11-10
remove execute permission from many files that should not have it
Oz Linden
2013-03-29
Update Mac and Windows breakpad builds to latest
Graham Madarasz
2011-09-29
SH-2507 Potential fix for basic shaders causing objects to disappear with som...
Dave Parks
2011-09-28
SH-2507 Shave some unused/redundant varying state and make the max texture in...
Dave Parks
2011-09-26
SH-2244 changes to run in a core context on AMD hardware without generating d...
Dave Parks
2011-09-16
SH-2243 work in progress -- don't use deprecated shader state
Dave Parks
2011-08-17
add proper copyright and license headers
Oz Linden
2011-05-31
SH-1682 Dynamically adjust the number of texture channels to use for indexed ...
Dave Parks
2010-10-06
ATI compatibility pass
Dave Parks
2010-08-24
Update GLSL shader sources to current $LicenseInfo$ standard.
Nat Goodspeed
2008-03-25
merge release@82858 maint-render-2-merge@83010 -> release
Steven Bennetts
2008-02-27
Merge of windlight into release (QAR-286). This includes all changes in
Brad Kittenbrink