Age | Commit message (Expand) | Author |
---|---|---|
2023-04-26 | DRTVWR-559 Add "No Post" mode and refactor "Scene Gamma" into "Brightness" fo... | RunitaiLinden |
2023-04-14 | DRTVWR-559 Balance night scenes against release, nudge glow down a smidge, re... | RunitaiLinden |
2023-04-12 | DRTVWR-559 Fix for burn-in on legacy gloss materials. | Dave Parks |
2023-04-11 | SL-19564 Rebalance exposure and sky. Hack legacy diffuse map saturation and ... | RunitaiLinden |
2018-12-05 | Shader cleanup and consolidation of use of sRGB conversion funcs. | Graham Linden |
2018-11-01 | SL-9994 | Graham Linden |
2018-03-12 | De-duplicate sRGB conversion funcs from many shaders | Graham Linden graham@lindenlab.com |