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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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Author
2022-05-06
SL-17274: Add vary_position, cleanup whitespace
Ptolemy
2022-05-02
SL-17274: Stub for PBR DrawPool and shader
Ptolemy
2022-04-29
SL-17282 prototype mixing of reflection map into legacy materials
Dave Parks
2022-04-11
SL-17194 Impostor quality pass 2 (and fix for fully transparent rigged attach...
Dave Parks
2022-04-11
SL-17173 Impostor quality pass.
Dave Parks
2022-03-24
SL-17028 Fix for inconsistent ordering of transparent rigged meshes and remov...
Dave Parks
2022-03-04
SL-16928 Fix for broken bumpmaps on Intel GPUs
Dave Parks
2021-12-15
SL-16489 Fix for rigged attachment glow showing up near origin.
Runitai Linden
2021-12-03
SL-16436 and SL-16327 Fix for RenderDebugGL test failures and fix for grey te...
Dave Parks
2021-11-20
SL-16289 Rigged mesh rendering overhaul
Dave Parks
2021-11-12
SL-14895, restore previous post-deferred alpha behavior
Dave Houlton
2021-11-12
Revert "SL-14895, restore previous post-deferred alpha behavior"
Dave Houlton
2021-06-25
SL-11589: Fix horizon being U shaped bent in Low+ quality
Ptolemy
2021-04-29
SL-14113: Merge duplicate shader constant for clarity.
Ptolemy
2021-04-29
SL-14113: Remove magic numbers. Take advantage of existing shader #defines in...
Ptolemy
2021-04-29
SL-14113 Cleanup typo and cross reference
Ptolemy
2021-04-29
SL-14113 Fix moon haze
Ptolemy
2021-03-29
SL-14895, restore previous post-deferred alpha behavior
Dave Houlton
2021-03-18
DRTVWR-528, delete all unreferenced shader files, improve dev QoL
Dave Houlton
2021-01-29
SL-14731: Fix sun gamma -- merge Sovereign Engineer's patch: Fix sun gamma sp...
Ptolemy
2021-01-22
SL-14707: Merge Sovereign Engineer's fix for clouds: Clouds are unusually dim...
Ptolemy
2021-01-07
SL-14035 revert incorrect removal of glare
Ptolemy
2021-01-06
SL-14035: Incorporate patch from Sovereign Engineer to fix specular reflection
Ptolemy
2020-09-29
Merge branch 'master' 6.4.10 into DRTVWR-510
Dave Houlton
2020-09-16
DRTVWR-4976 Misc shader cleanup.
Dave Houlton
2020-09-11
SL-13465 Restore Pre-EEP haze effecting moon
Ptolemy
2020-09-11
SL-13465 Remove hack offset of moon when AS is ON to match when AS is OFF.
Ptolemy
2020-08-28
SL-13768 clang-format shader files (whitespace)
Dave Houlton
2020-08-28
SL-13768 de-obfuscate cloud/sky vertex shaders
Dave Houlton
2020-08-28
SL-13768 remove moon glow from sky and clouds
Dave Houlton
2020-08-16
SL-13465 Fix local scalar mix masking global mix() function.
Ptolemy
2020-08-16
SL-13465 Partially restore atmospheric effects for the moon.
Ptolemy
2020-07-14
SL-13163 revert 2 more instances of 'new EEP' specular calculation
Dave Houlton
2020-06-29
SL-9632 Add note that shiny HUD objects will be fullbright
Ptolemy
2020-06-19
SL-9632 Fix HUD objects to not use environment lighting
Ptolemy
2020-06-18
SL-9632 Fix HUD objects to not use environment lighting
Ptolemy
2020-06-18
SL-13163 revert 2 more instances of 'new EEP' specular calculation
Dave Houlton
2020-06-13
SL-13084 Combined commit for the EEP specular color fix
Dave Houlton
2020-06-11
SL-13821 shader clean up and format
Dave Houlton
2020-06-11
SL-13281, add missing srgb->linear conversion for specular
Dave Houlton
2020-06-08
SL-13821 shader clean up and format
Dave Houlton
2020-06-08
SL-13281, add missing srgb->linear conversion for specular
Dave Houlton
2020-06-05
SL-13084: Add references to other common files
Ptolemy
2020-06-05
SL-13804: Fix clouds flipped along East/West axis to match texture preview Cl...
Ptolemy
2020-06-05
SL-13084: Fix clouds flipped along East/West axis to match texture preview Cl...
Ptolemy
2020-04-09
SL-12975, unfix alpha and undo non-fix magic number of refracted portion of w...
Dave Houlton
2020-04-07
SL-10449 Fix ALM on OSX
Ptolemy
2020-03-25
Fix for class2/softenLightF.glsl not matching class1/softenLightF.glsl
Runitai Linden
2020-03-24
Merge cleanup
Runitai Linden
2020-03-24
Merge branch 'DRTVWR-440' of bitbucket.org:lindenlab/viewer into davep/DRTVWR...
Runitai Linden
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