| Age | Commit message (Collapse) | Author | 
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|  | # Conflicts:
#	doc/contributions.txt
#	indra/newview/app_settings/shaders/class1/deferred/materialF.glsl
#	indra/newview/llfloater360capture.cpp | 
|  | original fix by Beq Janus | 
|  | 'BeqJanus/ll-viewer-pull-requests/Beq-alpha-mask-on-emissive-fix' into DRTVWR-570-maint-Q | 
|  | This is the most local fix for this issue, addressing the specific unqualified use of HAS_ALPHA_MASK.
If we find other issues with alpha mask being applied incorrectly then, it may be better to fix higher up in llvieweshadermgr.cpp by reverting the changes from SL-17532. 
For now, this way works for this specific bug without non-emissive side-effects. | 
|  | # Conflicts:
# indra/newview/llnetmap.cpp
# indra/newview/llnetmap.h | 
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|  | shader and remove redundant and slow class2 version.
# Conflicts:
#	indra/newview/app_settings/shaders/class2/deferred/skyF.glsl | 
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|  | attachments rendering to depth buffer) | 
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|  | removal of glow-only rigged meshes from depth buffer. | 
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|  | textures | 
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|  | space for accurate color reproduction of sun textures | 
|  | dim in EEP | 
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|  | Removed some potential div-by-0 NaNs and a mangled clamp. | 
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|  | SL-13084: Fix clouds flipped along East/West axis to match texture preview Cloud Image and direction to match Cloud Scroll
SL-13804: Fix clouds flipped along East/West axis to match texture preview Cloud Image and direction to match Cloud Scroll
SL-13084: Fix inverted cloud scroll with ALM is off
SL-13084: Move texture coords section to top in class2/windlight/cloudsV to match class1/deffered/cloudsV
SL-13084: Add references to other common files | 
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|  | Cloud Image and direction to match Cloud Scroll | 
|  | Cloud Image and direction to match Cloud Scroll | 
|  | water Fresnel | 
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|  | davep/DRTVWR-440 | 
|  | materialF and fullbrightShinyF | 
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